So, I’ve just finished playing The Last of Us and the Left Behind DLC (Both AMAZING, by the way), and I was thinking of the first improvement I would have liked to see: Enemies on a level playing field.
I was always tight on ammunition but the enemy all had trigger-fingers and enough bullets to match. It would have been nice to wear down your enemy’s supplies before finishing them off with my bare hands (as another alternative to the stealth vs. guns-blazing divide in the game).
This made me think: Will KC: D be played on a level playing field?
- Will the enemy have similar ammunition/supply constraints?
- Will the enemy try to conserve stamina as you do? (rather than relentlessly attacking until they’re tired and, thus, giving you an easy target to finish off)
- Will the enemy have to worry about inventory? Health supplies? Weapons? etc.
- Will the enemy have to eat and sleep? (So look-out guards will take breaks, swapping shifts every so often)
- Will the enemy have limited wealth?
- Will the enemy have skills which he has leveled-up? Can he get better?
So, does anyone have any thoughts?