It might been said already but when I tried to help the innkeeper out at samopesh by fighting the dude in the red cap, he kept attacking me after I beat him up a bit so I killed him. Then I got the loot icon even though I didn’t touch him and within seconds I had a soldier appear to arrest me but he attacked straight away. The Bailiff watched the whole thing but didn’t say a word to me, soldiers then appeared one by one at intervals after I killed each one until I left samopesh. I rode all the way to the castle where the guard at the gate wanted me to pay a fine for what happened.
After one to one and a half hour of exploring this fantastic world I decide to try out some quests. To warm up I decide to start off with the old alpha quest, so I started with the quest were you help the guy sitting on the bench all day ( forogt what is name was ) to help in get in to his house.
So I start hedning to the black smith to learn the lock pick mechanics, he tells me to try out on his chest. And here is the problem, every time I try to lock pick the progress will just reset ( it doesn’t even say fail ). I tried on other doors and chests still the same problem.
I can’t having this problem in the alpha, so I am asking you if you have the same problem, is it a bug, a change in difficulty or am I doing it wrong?
If this is a continued save it may have been corrupted. I have yet to seen this bug reported so far.
Try starting a new game and see if the issue persists.
I have no trouble picking locks.
Continuing the discussion from [bug?] Eh? What just happend?:
Yeah, I had the same thing happen to me. But before that I while I was doing the training I performed the perfect parry and was ready for the counter attack. But the moment my wooden blade crossed the trainers I began spinning around at high speed and was about fifty metres in the air.
The screen went black and then it said I was in a free fight, it continued to be pitch black even while the trainer beat me up with his sword. Apparently the world was fine and I was back on earth again, but I was blind. Then after getting the crap kicked out of me the vision returned, and I was standing out of the training area with the trainer. But before I could ask him about the result of my “training” I was shoved the the ground and attacked by a host of heavily armed soldiers who continued to push me down while beating me over the head with maces.
Yeah, funny right? soo…Eh? What just happened?
looks like your Henry has kinda big vagina… Oo
Some visual things…
Flowers in the cabin
Only shadows on the field/ no cabbage…
There is an animation for some cask
First it´s open and you see the cabbage and carrot
than you press “E” for open,… and it´s closed. I think it should be opposite…
Construction Kit error
Guess this might have been reported since its so clear but… Lets pretand that noone have Kappa (and again, this forum needs kappa…)
Edit: Ok… I see it is repported, lets just watch some screenshots for no reason then…
But in the rain there is some random dry spots someplaces that looks…kind off weird
Not sure if this really qualifies as a bug, but I notice in the settings there are options for PC and XBOX but are there any plans to add Playstation button prompts as an option? At the very least, giving us access to the files that would allow us to make our own?
Thankfully there are no QTE in this game, but it would still be nice to be able to play with a PS controller using PS prompts. Even if PS controllers aren’t directly supported, using an emulator is a common work around for getting the PS controller to work on PC games. Of course you’re then usually stuck with prompts that aren’t PS.
Small things, likely reported already, before 2015-03-15 patch
- rain effect is present below the burning fires (military camp), fire is not extinguished despite water
- tents in camp have awkward artifacts in rain (i guess same kind as NPCs I reported week ago)
- edges of spears in camp lit by fires in the night have artifacts (white lines)
- NPCs do not care about drying clothes in thunderstorm (well, i want too much
)
- “fog of war” and points of interest are lost by load
After update to new beta - It does not stop playing music when application is minimized and paused (in menu)
and it’s trying to make noise by stressing PC as well
Small thing, new beta:
Situation: accidentally killed Reeky instead bandit, got killed in fair fight 3vs1.
Bandits reaction: Christ almighty! Omg! Help! Somebody has been killed! My god. Guard! Quick! There’s a corpse there. Coooorpse … God, he’s back again
Y-M-C-A!
That’s not seriously a glitch, but funny though.
Nevertheless, it rains like cats and dogs here and I don’t know if it is already reported but it rains even in good covered houses. On the image you can barely see the rain in the house, but ingame the house is flooded away.
Moreover the cookingfire spends no ambient light.
As reported some comments above me, the rain has some dry places which changes if I change my position in relative to the wet place. Here I put 3 pictures to show you what I mean.
And at the end of my journey I stuck in Talmberk between a fence and three barrels, no way out.
On the road from the fortress to the lumberjack camp there are two barn structures.
I stopped there to pick nettles. The road there is on a bit of a slope and the horses rear hooves were buried in the dirt while his front hooves were floating in air.
While the save/load seems to work better in the updated Beta, I don’t think it’s quite there. In a new game without loads I was able to pick marigolds from the area around the two barns NE of Merhojed (on the road leading between Merhojed and Talmburg). I ended up loading a game saved from a minute before I picked the marigolds. WHen I got back to the barn they were no longer pickable.
I bought a bunch of arrows from the inn keeper in Talkburg. After a save and load I had only 1 arrow left.
One building in Talmberg is mysteriously lit inside.
I’ve noticed this in the morning
and went inside. Besides obvious room, there’s bug in the larder as well - part of the room seems lit by invisible lightbulb.
Location:
I was at the camp. I took the sword fighting lesson and that worked OK.
I fought the “easy” opponent in the arena, and that worked OK.
Then I fought the “medium” opponent in the arena and shortly after the sword master told me I’d got my arse kicked the war drums started up. I ran and the drums stopped. At that point the other soldiers in the camp seemed to be OK with me again.
I went to the archery range to shoot at targets. But was unable to do so, I kept telling the archery master I needed to do something before I shot. At this point I discovered that all but one of the arrows I bought in Talmburg were missing. I rode to Samopesh and bought more arrows then returned to the camp.
On the way I stopped where the bandit hides in the woods across the road from the Kolben estate. I went and stood in front of the bandit until he pulled his sword and attacked me. I pulled mine and killed him. I retrieved my horse and rode off just as a passer by discovered the (unlooted) body of the bandit.
When I got to the camp I could do a target shoot. I won two tournaments (thanks to an archery potion). About halfway through the third tourney, the drums started and I got attacked and killed. KCD seemed to lock up after the “game over” display before showing the “continue” “new” etc. display - Windows showed the “Kindom Come isn’t responding” requestor.
Question: Did my killing of the bandit precipitate the army guy attacking me. It was just one guy, not the whole camp - although I might have died before the whole camp could arrive to help out? I don’t remember flubbing a shot and dropping an arrow at my feet…
I’m guessing the KCD lockup was likely due to the load of a saved game.
The second time I tried talking to the food lady at the inn in Talmburg, she wouldn’t talk to me. I don’t remember if this was a new game or a loaded saved game. It was a day later that I spoke to her the second time. I had comitted no crimes, discovered or gotten away with (that I know of)