Contrary to the advice in the pinned topic I will not spend time pouring over dozens of other bug reports to identify duplicates. Sorry. I am sure the programmers that track this stuff can skip over duplicates in my post much faster.
The screenshots below should be visible to the developers at least, or so Steam tells me.
My main beef is with the walking. I would like to explore the village at walking speed so I use that a lot.
- The threshold to switch to running mode when using the (XBOX360) controller stick is set very low
- There are insurmountable obstacles when walking:
http://steamcommunity.com/sharedfiles/filedetails/?id=330497717
http://steamcommunity.com/sharedfiles/filedetails/?id=330498908
I had a lot of bugs where objects and NPCs don’t properly interact with the environment:
This is a small map design issue with the grass peaking through:
The link above also has IMO weird lighting, the wall seems almost like it glows compared to other objects.
Also even during daytime it seems you need artificial light to do any work inside:
I found an alien (diversity quota fulfilled!):
And issues with the water:
It seems the volume sliders don’t adjust in real-time but only when you finish the dialog.
Haven’t found the quest yet and no one wants to talk to me.
Key prompts show keyboard keys even though I am using controller.
GPU: AMD Radeon HD 6700 with 4GB, DX11
CPU: AMD Phenom II X6 1100T 3.3GHz, 8GB RAM