Hi, I’m using a GTX 980 but get around 30 fps on the highest and lowest settings.
With lowest settings I can maybe reach 40 fps max. Is there something wrong with my specs or is the game not yet optimized? I’m playing at 1920x1080.
I run a similar RIG, my GPU is a little worse but that game currently isn’t optimized to it’s fullest. I would also like to add that it currently is mostly dependent on your CPU, which could be holding you back (For now) I run a i7 4820k with a 780ti and get a solid 35-40 at max settings and up to 50 on low, but i record on low so it sticks around 30-40
I’m playing steadily with 30 FPS on high details, same for low and medium even with v-sync off, (sometimes I’ve got even less FPS on low than high). Also I’ve got I5-4460 and it’s running on 65% and my GTX 760 is running on 80%, sometimes 100% for a while, RAM is about 6GB but when I try to play the game I saved, the game crash in 10 sec because it takes 7,5 GB RAM even without textures loaded up. It’s just not optimallized properly for now.
In fact, nobody can expect to run game as it should be. The optimization can be in beta version which will be out somewhere in autumn probably, so the game will be up to 60 FPS hopefully.
I can confirm the latter. As soon as I upgraded to 16GB RAM, I noticed a change for the better. It’s not about the framerate, its about how smooth it plays, without any hitching/stuttering which many people simply do not notice. I overanalyse things so I spot these things straightaway.
As for CPU usage, the game makes very good use of all 8 cores with the load spread evenly at around 50% each
As a games developer myself I optimize models on the go as well as whatever I can. There is a difference between optimizing on the go and sitting down and optimizing the game itself.