How mature will the game be?

I think if they are going for full realism, than age appropriate content would be needed, not age as in PG, but 14th 15th century language used as well as the type of things you would see every day. Does not need to be nude or swearing in every sentence but I do feel that instead of the classic TV series like Spartacus, Rome, Vikings, the use of swear words is increased for the viewing public. But this game will need to find the correct balance for realism.

I hope the rating won’t be an issue, and that the game will be as realistic as possible. Even Skyrim has an PG 18 were I come from, so I can’t imagine this being an issue at all.

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I don’t know if we all mean the same with “maturity”…

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Since no one has explicitly mentioned it yet, I will: rape. A touchy subject but nonetheless, a topic that needs to be broached. If we’re talking realism and adult-oriented themes, this is something that should be in the game. The question is, how will Warhorse approach this? Or, will they just avoid it completely?

I think to even keep their message true about it being realistic, this game has to be mature. Historically sex is everywhere. I am not saying anything like pornography like @SoHungover was touching on, but there would be constant nudity and the jokes between male NPC’s that they did the deed with another NPC. These are just some of the minor things, a brothel would be found within a city and plenty of other things like that. I am actually very curious to see how far the developers go.

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I think the atmosphere will be similar to Gothic series but without magic etc.

Yep exactly, like @Jorge said. I hope they try to recreate the real atmosphere of medieval cities. The Gothic series didn’t really felt quite right… It’s suppose to be an harsh world but it was kind of lacking in cruelty caused by the social status difference in place during middle ages. Knights, Kings, count, dukes etc… we’re really above the peasants and could do anything they want to them without fear of reprisal.

I hope they follow that logic.

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What things are common during social/politcal upheaval in any time period: murder,torture,rape,looting,kidnapping,assassination,poisoning,burning of entire towns and villages, welcome to the human race.

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Tt smells like Hollywood. No king would let that happen in larger scale. One reason for all - every rulers need other people to pay taxes. Burned villages, murdered people = no taxes, no money, no power, no luxury life.

why need embellishment? draw inspiration directly from medieval literature and research.

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Simply put, i dont think there is a way to build a realistic medieval rpg without a really mature approach.

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Actually there was some Village Burning around that time in that area if i recall correctly,any history buffs here to confirm?

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Maturity /= gore+nudity :wink:

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As some guys mentioned , i would not only stop on mature contents such as poisoning , torture , and so on. I would see this mature contents in reference of the Story Plot , where more powerful factions ( I.E. a very strong one like clerical/christian power ) fight snaking behind them mainly and also on the battlefield. I would see also a good and deep historical general folklore presence : if it’s true that there is no magic , is also true that people at that time where believing on darkness/devil presence , scared about the unknown , I.E. solar/moon eclipsys , astronomic events in general ( metheors , comets ), witch , and so on. And having their own use and habit.
If developers manage to put beside good combat system with acctractive and mature Plot and human environment , for sure KCD will get the GOTY .

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How awesome would it be if for example you have a situation where you have to decide between saving one of two villages. The village you chose not to help is burned down to the ground. And if you goes to the village straight after saving the other one you can see the flames, corpses of those who fought against the pillagers etc. Then you could see in the distance the raiding party and you could have a quest where you decide if you want to save the captured peasants, steal a part of the loot or even join the raiding party on way to its next pillage.

Historically knights came in both good and bad kinds, the mature religious honorable chivalrous one(they existed) and the young impertinent raping,raiding kinds(they also existed). What in common between them, fealty to a lord and proven martial competence.

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Wrong thread? What has the description of medieval knights to do with the maturity of the game? :wink:

Yup, mature game where you can be either of those.

Well, in that case wouldn’t it be more mature to be able to become whatever you want (only limited by overall design) instead of choosing between two archtypes? In my experience real mature people usually have both, good and bad sides, some more of the former, some more of the latter… :wink: