Castle, family McThingy

Remember: This is NOT a family castle managing simulator!

It is a medieval RPG, that focuses on combat, story, historial accuracy and realism.

It’s not realistic for a blacksmith’s son to become landowner in a couple of years, in medieval time. It’s goddamn near impossible!

A deep, realistic family system is also something, that propably won’t be in the game, simply because it’s hard to code. And also because of the technology.

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