Not talking people

Sometimes, most of the times I ak about Tanner in the game, the subtitles appear, but the NPC does not talk.

PD: From Beta to Realease version would there be a huge improvement or only a little?

Not a bug, only the stage that the assets had reached at the time the beta branch was released/frozen in early/mid 2016.

Development on the release version continues and the German video for the first quest shown a week or so ago, and presumably to be repeated in English on the 22nd livestream is representative of some recent stable code branch (some assets are still missing or unfinished, but the improvement from the alpha/beta states is notable (plus of course this is a region from well outside the limited area we have had access to to date (town in the extreme NW of the map area)).

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Why do some NPC say exactly the same response to a question?