Alchemy 0.2 Bugs

Alchemy is the new feature and it´s cool. It should have it´s own buglist.

First the TORCH bug.
Equip a torch and then start alchemy.

Now look around, you have many flames in the sight field.

But now the cool thing! Start to make a new potion. Put water in the pot. The torch stucks in the pot.

You can finish the potion and leave the alchemy. The torch stays in place.

When you leave the hut, you have the handanimation for holding the torch (without torch), but without light.

Look in the inventory, there is the torch, it´s not lost.

You only need to equip the torch new, and everything is okay.

The mark bug.

You make potions and used up the last piece of ingredient (maybe thistle, nettle).
Look on the mark, it´s now a @.

When doing antidot potions without being teached (by the herb woman) the first time, an info appears

but by doing archer potion no info appears.

When doing antidot potions without being teached, look in the recipe book.
The recipe isn´t complete. The midle part is missing.

Picture with more contrast.

And now the corect version:

Sometime there is a USE bug
Start alchemy (Press E)

You are in the alchemy menu, but you can´t use the book, and you can´t use the ingredients.

You point on the ingredients, but no mark appears.

By pointing on the draw potion a text appears (@UI_HUD_UNDEF) at the E button.

You can use hourglas, inventory and the bellows, but you can´t make potions.
Alchemy is broken. Nothing to fix. Bad bug!

3 Likes

Okay the COAL “bug” is not new.
But everybody who makes the antidot potion runs into it.

When making the antidot potion, follow the recipe.

At the end: " Finally grind the charcoal and add it."

But by using the charcoal you chuck it into the cauldron without grinding.
It´s no problem. Grinding the coal is not in the alpha at the moment.

You have to get an empty bin (Draw potion) and use it at the cauldron.

If you worked correctly, you have a antidot potion.

I know it’s been discussed, but I’m not seeing anyone posting any solutions. I’ve seen recent videos of people completing the alchemy quest so what do I have to do to get around this bug? The issue I’m having is for whatever reason I cannot access the book while in the alchemy mini-game nor can I access the water that is needed for the potion.

It´s cosmetic, but to complete this postings:

Look in the book page antidote potion.

There is the option [F] Autocook. This dosn´t work in Alpha 0.21.
After pressing [F] +(Yes) animation starts and stops.

Look on the shelf. Thistle and nettle are prepared, but the coal is not on the table.
To solve this problem go into the inventory [I]

(there is another glitch; no description how to activate the ingredient—>[E])
Go to the coal and deactivate and activate it again (with [E].

Leave the inventory. Now you have the coal on the table, and can make the potion manual.

On the page archery potion there is no [F] Autocook. Bug?

If you don´t have St. John´s Wort and Eyebright you haven´t also the [Enter] Prepare option --> this is correct!!!

Sorry I have check this 2 times and it works.(Maybe the first time I made an error)

In the inventory is the description for Skip time [T].
This shouldn´t be, because Skip time dosn´t work and makes no sense in this place.

On the other side, there is no description for [E]. (above-mentioned)

[E] activating the ingredient