I am sorry you feel disapointed and cheated.
To refund the game please contact: info@warhorsestudios.cz
But I agree, in its quality and time of release before the final release of the game it is more of an alpha than beta.
I am sorry you feel disapointed and cheated.
To refund the game please contact: info@warhorsestudios.cz
But I agree, in its quality and time of release before the final release of the game it is more of an alpha than beta.
I can offer my 2 cents. I am clearly stating it’s just my wild theory, I have no inside information from WH, I am just writting from a position of senior programmer. I have my own theory and I think it is a good one, so I will share it with you.
Implementing “classic” load/save mechanism is not so hard, you just have to freeze a game, take a snapshot of all internal objects in the game and serialize it to disk. If WH programmers admit they have problems with it, it simply means they cannot take a snapshot of anything in the game, or they are not able to restore it fully from the saved data. And I can imagine only one thing which is quite complex to resist to take snaphot or to restore - and it is internal AI of NPC chars.
And “we don’t know if we fix it in Beta” simply means WH found the Beta implementation is going to a dead end and they are going to implement save/load in final version in some different way, and it is not feasible to port this change into the beta branch.
Again, this is purely my wild shot, but I think it’s pretty plausible. I’d wonder if someone from WH would confirm it or not… I suppose I won’t get any answer for it But the history will judge us.
To charge the amount of money for such a badly implemented system is a rip off. There are enough Alphas out there that walk all over this attempt.
“Working on it” does not cut it for such a fundamental part of the game. It should have been a priority straight away, and to see that others have this problem and have reported it, yet it still is not fixed tells me a lot about the developers. I have actually lost my trust in them and wish a refund.
Thats correct.
As I see it, we are charging for the finished game. The access to beta is just a bonus.
As to the refund, @DrFusselpulli will surely help you.
I am already in contact with him
are you really using Star citizen as a comparison, a game that shows no sign of coming out of Alpha, after 3 years? we all know there will be issues with Alpha/Beta versions of games, thats why we help find them and then the team can work to fix them, this game show more promise than most AAA games from the billion dollar companies so to call it cheap is pretty disrespectful, im sure plenty other people are having the same issue, (myself included) but you dont see me criticizing the Dev team for issues, i am happy to wait till they are fixed and then carry on playing. i payed for the full version of the game, as did everyone that has backed it so far, getting to play the game in Alpha/beta form as it progresses is a bonus for me, dont like it, dont back something then complain.
Give them a break, they have done a great job. I was fully aware that it is a alpha/beta when I bought it. I rather wait a bit longer for a good game then half done work, filled with annoying bugs. And as for SC, I was on that from start and they only making money on people buying ships for several thousands of dollars. I have high hopes on this game, and faith in the guys making it. I remember when CD Projekt started out with $2000 and created The Witcher, today one of the best game series ever released. I really hope you guys keep up the good work and get a good working product. Keep it simple from start, and just focus on the basics, and add on more advanced stuff later on instead of making a huge mistake like N-Space with SCL (Sword Coast Legends), and promising a lot of features, they went bankruptcy after 22 years of making games.
Eh…so I’ve tried to “continue” my save game multiple times. Each time, after about 2 minutes, the game crashes to desktop. Are you guys really saying this is a known issue? And there is no fix?
Yes it is a known issue.
As for the fix, things are bit complicated. The save/load system is being completely reworked, which means it is not done yet and sadly will not be done at least until we get some optimization done.
Okay, thank you for the response. Part of me wants to go on a tirade like our friend gravelbelly1, but I won’t. It’s only because I’m so excited for this game. The beta gave me a small taste of what’s to come and I can definitely appreciate the complexity of a game like this. Good luck, and can’t wait to play more.
oh, yea I understand the frustration.
If I wasnt working at WH, I would be frustrated out of my skin.
No, sorry, the Load/Save feature is still a temporary Solution till release.
From what I’ve noticed (just got the Beta Access yesterday or so) is that if you save maually and load that save maually it’ll load up fine.
Give it a few more days they will corrupt eventually.
I have over 20hrs in the Beta, no save file lasts.
Agreed: a beta is buggy, and development needs to be focused on the final game.
But a beta is mainly there to collect bug reports from many beta testers, thus supporting WH’s quality control at near zero cost for WH. Now how shall bugs be spotted in advanced levels of the play when from a certain point on every attempt to save / load crashes the game ???
Stating that a beta tester needs to start a new game in these cases, thus wiping out all game progress gained so far, is surely preventing all dedicated positive-thinking beta test contributors to detect and report any bugs at advanced levels of the play because even the most loyal beta tester will be annoyed by being forced to spend hours for re-achieving game progress over and over again. Hence, just promising a save/load fix only in the final game is totally counterproductive for WH ! Plz re-think about this decision, and bring up a patch for the beta - otherwise your quality costs are likely to explode after release of the final, because your faithful beta testers could not analyze and report bugs beforehand beyond a certain game level due to this maddening save/load problem. It’s a well-known fact of development work that fixing bugs detected in early phases is a significant money saver.
So WH: stand by your loyal beta testers by giving them a chance to test out more advanced game states without forcing them to repeatedly start all over again and again from square 1. It’s in your best interest to release a patch for the save/load problem in the beta.
Well, in fact the community is not there to be cheap beta testers, but to give out opinions. The community is not here to report bugs, we have our own beta testers, and they play Kingdom Come Deliverance over and over and over again.
Yes, bugs were reported by the community, and it was helpful, but even more important was feedback how you like the game, and what you dislike about it. For example we are working a lot on animation and facial animation lately, because many people said it was not weel done, or voiceovers.
Now we will have polearms, because the community wanted to have them. The Beta is here to show the game to the community, to show our idea what Kingdom Come Deliverance will be about and it is also a thank you to the supporters, to give them something valuable, something more then just nice words, before the release of the game. Thats the main purpose and that works quite well.
Finding bugs is more or less a postive by product, but it was never the main purpose. Our own testers are able to find bugs, but they are not able to give a valuable opinion about what the community thinks about the game.
We are being charged for the finalized game. What we have now is an early look at what is in the works and the chance to let WH know what we like and what we dislike! Neither Alpha or Beta games are perfect which I’m sure you already know which ever game that may be!
Simple solution don’t buy unfinished games in future as it looks as if they don’t live up to your overall expectations!
There’s an interesting hint from “Longman” - see Workarround for Savegame-Bug. (worked for me) . It fixed my frequent save / load crashes too. Cheers - Rob