Any plans for mages?

sir yonder the great, i did not come come here demanding magic, simply asked if they were ever going to add some down the road. why? cuz i love mages and and feel the world would be a better place with them than without them. i did not get bent out of shape and don’t care if the devs add them or not, i simply wanted to know cuz that’s what forums do, they answer questions and talk about the bad and good of a given game but apparently there are alot of people here that were hurt at one time or another by a mage … no big deal, ill be more careful about the questions i may or may not ask in the future … as a side note: you should really get rid of the that witch in the game cuz she could be mage of sorts (or could have been) …

@shadonet Mages in a mod? Sure. There’s already a light saber mod. Mages in DLC? Doubt it

Witch does not mean Mage, Witch never means magic in the real world.

Women were called witches and heretics when they disobeyed the church in any situation.

Well, maybe in a mod Shadonet. Kingdom Come: Deliverance has magic to the same degree that reality does.

Maybe we can learn slight-of-hand later down the road, but I don’t think that will be likely.

I am ready to sign under every word.

To me you look weird asking a question like this, because (“cuz”) it has been obvious from the very beginning that this game and mages have quite different cups of tea.

I agree. The game needs realistic medieval magic. For example, expanded alchemy. Medicine with the digging out of corpses and “necromancy”. Dark rituals. Since Lucifer’s bones were made, why not go further. But the main thing is that they are not mages with fireballs, but real medieval “magicians” - scientists, perhaps with elements of mysticism.

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The game could also do with zombies, customisable jet packs and a weapon which turns npc’s into lions.

Zombies and jet packs in the Middle Ages did not exist. But necromancy, goetia, alchemy and hermetism existed. I think that is due to the development of the specialization of the magician, in the style of the story with the Necronomicon, the witch potion, the Sabbat and Lucifer’s artifacts, which are already attached in the game.

But what you are saying is already in the game. What comes to my mind is one of the side quests in Ushitz that involves several women conjuring a demon, while they actually hallucinate because of the ointment they use… I mean, you understand there were no actual demons, do you not?

For the consciousness of a medieval man, demons are real. Was there a ghost in Ledechko, was he expelled by prayer? For us, the answer is not obvious. But for the inhabitants of medieval Bohemia, the answer is unambiguous. There was a ghost. And he was expelled by prayer. Yes on this discrepancy are built all the “magic” quests. But why not create on this discrepancy the combat and social specialization of the character? It will be fresh and interesting.

I really like the Idea of realistic mages. People with the secret knowledge of black powder and Greek fire. Along with the alchemy station all you would need is for Henry to pack a metal wand with black powder and bits of rock and steel. Presto bango a magic wand! :slight_smile:

Mages would really add to the realism of shadonet’s reality! :rofl:

He’s trolling as usual.

speaking magic… lots of apples but not sure I’ve seen an apple tree yet and harvest is Oct. grapes on the other hand harvest earlier (Sep) but no grapes

beer without any wheat/barley in the fields or harvestable hops

And beware of trolls. Corporate bots that try to dwindle your resources an dishearten your people.:smile:

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put explosive chemicals in a flask, light a fuse, and you’ve got a fire ball
But I like the game the way it is.

Satanism and Witchcraft (originally La Sorcière) is a book by Jules Michelet on the history of witchcraft that was published originally in French in 1862. The first English translation was published in London in 1863.[1] According to Michelet, medieval witchcraft was an act of popular rebellion against the oppression of feudalism and the Roman Catholic Church. This rebellion took the form of a secret religion inspired by paganism and fairy beliefs, organized by a woman who became its leader. The participants in the secret religion met regularly at the witches’ sabbath and the Black Mass. Michelet’s account is openly sympathetic to the sufferings of peasants and women in the Middle Ages

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