►Beta 1.0 Bug List (glitches and funny things)

You must understand what beta used to really mean - it was supposed to be BETA test, that means that you add features into the game, and somebody has to test those features as we are doing right now.

What EA and other guys do is usually much closer to final performance/stress testing, when they usually test how their infrastructure holds up during their free weekend session - if their servers survive those insane influxes of players (6,4 mil for division in 3 days? huuuuge) they know their servers can handle anything :slight_smile: Squishing some final absolutely minor bugs on already thoroughly tested game is just minor bonus.

even if you meant 8GB RAM instead of 8MB RAM your PC would be below the minimum requirements

personaly i can run the game perfectly fine with “just” 8 gigs of ram. but keep in mind: the beta is still not optimised very well. this will change eventually but i guess for now you will have to sit and wait, sorry :confused:

The weather system looks awesome when it works, but gets very glitchy for me as in your picture. Then the shadow/sun areas become some kind of thin stripes on the ground that suddenly change when moving through the world. (Win 7 64 bit/GTX 780 Ti)

Hi,
I’m scout at the cuman camp in the forest and duelled with two guards just outside of the walls. Once I killed them and went inside - enemies just run away and don’t want to fight me even as I slash them to bits.

Many objects are invisible: they still cast a shadow and participate in collision detection, but cannot be seen:

I can’t seem to get the animation to quit when I first start the game. I’m whacking away on ESC, ENTER, SPACE, etc. It only notices when I get to the point where Wencelas is boffing the lass on the picnic table. I really don’t need to wade through the into animation every time I start the game.

That´s the loading screen… :slightly_smiling:
It´s not a bug its a feature.
:smirk:

Please, please, please, make sleeping and passing time go more quickly.

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Ahhh… It’s all my fault for have a less than lighting quick SSD?

While I’m whining about stuff… How the #^$%#*! does one get a torch to actually become a light that will never fail?

The local economy must be booming. Arrows were 0.1 G in the alpha. Now they cost 0.3G!

It´s in the inventory?!

Yes, and I “used” it. No light. Do I need to light it somehow?

When you equip the torch, you need to draw it by 1 key - which also draws your sword if you have it equipped aswell. Bit unfortunate imo :slight_smile:

The torch should be on a separate key as someone else here already proposed. Currently the only way to walk with a torch without rising suspicion is to unequip the sword in the inventory. This happens to be deadly if you’re later that day ambushed by cumans since it takes quite some time to open the inventory, equip the sword, close the inventory, cuman is hitting you… :wink:

2 Likes

Dont know if its bug or performance problem on my side.
But anyway, sleeping the night in the gime takes so much time in real life i can make a coffe myself and even drinkit all with cigarete.
I think 12 hours skipped in game took 10 minutes in real life.

2 Likes

Yes it is known issue :slight_smile: It is caused by AI simulation running in background, hopefully will be solved when optimizations will be topic of the day :slight_smile:

1 Like

1- Arena combat - slightly advanced.
Both opponents with long swords
Situation: After doing stab-left-lower right pommel combo, I knocked opponent to the ground near the corner of arena. When he got up he was permanently stuck and couldn´t move. I managed to replicate that twice in row.

2 - At start I had 90 groshen - bet 10 groshen and win - have 150 groshen. Math doesn´t add up, but I guess it can be intentional :slight_smile:

The greatest annoying bug for me atm…
I was poisoned by bad food, slept 2 hours, after I woke up my control is messed up or destroyed.
I was not able to harvest some plants. (popup message disappears)
Running forward + jump has solved it (popup message appears)
until I have harvested a new flower or plant.
Then i have to repeat the movement action again, Run forward + jump to harvest again
EDIT: I Don’t know if this was the bug with Save and Load function
because i’ve played a save. And i think it is important to find the produced bugs by loading a save too.
Otherwise we have the same situations like Skyrim and his Nyrn Plant

1 Like

BUG report
-raining in cave/houses
-some NPCs have problem with daily routines (for example talmberks innkeeper (women) standing in tavern in front of table whole night/man with lamp in the morning)
-chest are fucked up: there are open and when a taking something they are closed (I mean object animation))
-if you drop samething is no longer there
-rabbit just standing there (he started running when I was about half meter from him)
-two guards on one place (one inside other)
-dead body sliding from little hill like its on slide

  • i killed two people in Samopesh and everybody was ok with that (bailef and soldier)
  • you cant carry dead body up stairs (to house for example)
  • guy who got Old sword quest talking from sleep
    -you cant finish quest with finding cuman base without finding it on your own (you have to follow exactly one path)

thats about it for now

1 Like