I sincerely hope this fixes the broken Pestilence/Questions and Answers quests (and PLEASE GOD without breaking the next main story quest). I’ve only bought the game recently, so I have not been able to play past this part of the story yet and I’ve run out of stuff to do really fast. Huge piles of worthless money, completely overleveled as far as combat is concerned, I’m currently just exploring the map and running around without any armour on to keep the combat remotely interesting. So the story is all I have left for this playthrough.
Just hope the next patch will be retroactive and wont require a new playline. Hate to lose another 100+ hour save.
pepare for the barrage of entitled rage when this patch doesn’t fix something or introduces another bug. wh should do patch 1.5 next, not 1.4.2
Giving a specific date for a software release is a horrible idea. All it does is lead to rushed work (we see how well that works) or pissed off people (they promised!!!).
Modern software processes - if followed - they usually are not - deliver in a cadence. Things are delivered when they are done. Code finished is not done. In fact, it is usually less than 50% done. The most important aspect of done is thoroughly tested.
Delivered is not released. Software changes are released to the public based on business needs, maybe daily, maybe every six month, maybe something in between. Whatever the business calls for. things are never released if they are not “done”.
The upcoming patch is a fix for things broken in 1.4 and 1.4.1 it is not an entirely new version (adding content etc), hence why it is called 1.4.2
If you mean that they should put off fixing the issues until they’re ready to release version 1.5 then I wonder what purpose you think that would serve?
Regardless, they’ve announced what their intentions are so debating it is pointless.
That’s right. Patch 1.4.2 is not a new version, it’s just a corrected 1.4.
I could not disagree more. 1.4 broke the game. That should be completely unacceptable and fixed - properly - as a highest priority. Highest priority does not mean rushed or even necessarily fast. Right is much more important than fast. We can wait a day, or a week, or a month. Hopefully we all have other things to do in life. Whatever the time line, until the software is no longer broke, additional features should be deprioritized.
Why try to build a stone tower on a sand castle? it’s going to fall over. Firm up the foundation first, then build higher.
Yeah, but (many) SaaS vendors do a better job of project planning/mgmt and provide a target date that has a built in hedge factor. Then again most SaaS vendors don’t have co-founders tweeting release info
I disagree on the waiting. I will agree that it does take take to get the game right but why should any single person here wait a month for a game that they have paid for with their money
I love this game and will defend it but I won’t defend a developer who will release a semi playable game then “patch” it to breaking point so now that you can’t play it
That’s like me buying a car, having a few problems and taking it back to the suppliers only to have it break down when I get it home for it not to work at all. Then to be told I have to wait for a fix and not given any info on when it will be fixed and then not hearing back from them until they are close to a fix
To me that is unacceptable
I bought the game, I deserve a fully working finished game
“entitled” rage? That is the most fanboyish comment I have seen today. When I pay someone an agreed amount of money in exchange for a product, I am entitled to that product being functional and complete. That is how the world works.
Maybe I was not clear - my bad. I was not suggesting that one month was the right answer. I was suggesting that “done” was the right answer. Coded. tested. Verified to work. Then release.
Let’s take a bad scenario - one month. I have had some really nasty bugs that have taken that long or longer. they are usually bugs that were systemic issues requiring significant redesign, not simple bugs. So - if it really takes that long, would you want it sooner? Not done properly?
This one seems to be on track for next week - so the answer here would seem to be about two weeks. As long as 1.4.2 fixes the most serious issues, great. If 1.4.2 comes out and causes another round of new problems because it was rushed and not properly tested - i.e. not done, then not good.
No argument from me on that score. I absolutely love this game. I want to see WH pull it off because I want more of the same … minus the poor quality.
So much boils down to quality, where testability is a major aspect. If you have quality and if you have tests you have much better predictability. Without quality there is no predictability. WH needs to go to school on testable code. You can’t turn a bad code base around overnight, but I would like to see them start now with a patch that fixes stuff and - most important - does not break stuff that already works.
Warhorse has to do better quality testing. Patch 1.4 was “finished” even a week before release and takes another week for testing and the game got still broken. Massively. How can it be after a week of testing? How there can be obsolete data as part of the patch? This is something that should never happen again.
It doesn’t matter, how you call it, it does matter, it fixes stuff.
Patch 1.4.3 will be released today 15:00 CET on all platforms! Sorry for the waiting. Major issues from 1.3 (consoles) and 1.4.2 (PC) should be fixed and consoles will get new hairstyles DLC and easter eggs and bonuses. Consoles will of course also get all previous bugfixes.
Further update, according to a response on another thread by a forum mod the timezone in the tweet (CET) is incorrect, the actual release is at 15:00 UTC.
@DrFusselpulli I know Daniel’s trying to help but… delegation only works if you delegate. He’s making things more complicated once again.
I know
On a brighter note, hope the devs, QA, you and all raise a glass in toast of this important day
Nope, working on the next patch already, which has a stronger focus on optimization