Horse Longsword

I would kindly wish to tell you to put your thinking tool up your excretory parts.

I do not know where did you learn that gamers are rude because being or not being rude is a choice everyone makes.
So please calm your jimmies and be civil while you are here amongst this calm and mature community

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I’m sorry, It’s just difficult when everyone around you is arguing that graphics (1st person visor) are more important than gameplay (mounted longsword combat) and then everyone calls you rude for calling out warhorse for making the same mistakes that every “traditional publisher” makes.

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I don´t really think that they argue that the graphics are more important than gameplay, at least most of them, but the exact topic we are talking about is not that important to most of us, there aren´t that many people who value using a longsword on a horse that much.
My personal opinion is: yes it would be cool if it were able to do so, maybe with some penalties for it, but I don´t mind that it´s not. And I assume that´s most of the other people here think too.

And you have to consider that the visor on the helmet thing isn´t just a graphical modifier but actually affects the gameplay. You have to consider if you want to put a closed helmet on or not, because on the one hand, you are better protected bot on the other hand, you won´t be able to see properly what your opponents do or sometimes even where they are.

So yeah I can see why the posters value the visor more than the mounted longsword combat, but that doesn´t mean they value graphics more than gameplay :slight_smile:

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Good Point. However, there is no situation in which the lack of a visor in 1st person view would force you to flee.

Also, will the visor restrict the AI’s vision as well? 'cause that would also be necessary and doesn’t sound as easy.

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This whole debate is moot. The combat system as we have seen it so far for longsword on foot (including and especially the E3 teaser) is highly unrealistic. It’s been mentioned elsewhere on this forum that the techniques taken over by Warhorse have very little in common with actual fechtbucher techniques. They rather seem like scenic fencing - recreations done for public nowadays. Which makes perfect sense - the playability in combat system should be in my opinion reasonably overriding any demands of realism, as it is indeed required by the daily practice of scenic fencers today.

So my point is - lets have longsword on horse if it adds to or doesn’t interfere with playability and fun.

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Get over yourself. There’s nothing sycophantic about what I said. There’s no reason for them to waste time on something that adds so little to the game itself.

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right like a historical codex, and a playable female character.

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No game have yet made an even remotely realistic system for handling swordfights… It is a huge challenge… and you want to make it 10 times harder by asking that you can use a longsword from horseback…

You really need to accept that this is a game and not reality… a lot of things you can do in reality that would be rather hard and a waste of time to add to the game.

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if there’s demand for it, they will likely at least consider it, barring some technical restriction. so far, we have one advocator acting like an entitled child. that’s really not helping those who might want it included. you’re letting them all down by making the case for its inclusion so weak.

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The suggestion early on that Kingdom Come was attempting a much more realistic depiction of Western Martial Arts than typical hack-and-slash gameplay was always the main thing that drew me to support the game — FAR more than the setting and lack of traditional fantasy elements. So you can count me firmly on the “demand” side.

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Using a longsword on horseback would just have the same animations as a one handed sword right?

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More or less, with account for the size difference.

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Then I don’t really get what all the fuzz is about.

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You use a longsword normally as a two handed weapon > another animation.

But is it a technical question (animation) or is it a question of balancing? Would a longsword be overpower, on a horse? To strong at battle?

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On horseback you’d use it one-handed. And there’s plenty of examples of one-handed longsword use in the various fechtbuchen (particularly from the English, and I believe it shows up for the Italians, as well).

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This video pretty much covers it all:

One-handed swords are BETTER one-handed, but longswords are still perfectly capable of being wielded that way.

And THAT would be how you balance it. The longsword would have the same animations as an arming sword, but I would give the it a slower recovery (or increased reliance on flowing cuts) due to its increased mass when used one-handed.

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Not on horseback you won’t.

Unless you feel really comfortable riding without holding the reign and want to shorten your reach.

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i hesitate to post it because this seems to have become rather heated, but here goes. http://wiktenauer.com/wiki/Fiore_de’i_Liberi shows mounted combat with lance, longsword, and wrestling. As far as I am aware Fiore doesn’t show any sword other than longsword, he just uses it in one hand. speaking from personal experience, two handed swords tend to be faster than single handed swords in a military context because a one handed sword generally requires a molinet to cleave bone, whereas a longsword can generate that force in a single, shorter motion. however as this is a game I can certainly see why balance is a higher priority, and recognizing that the main character might not neccessarily have high level training.

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“One-handed swords are BETTER one-handed, but longswords are still perfectly capable of being wielded that way.
And THAT would be how you balance it. The longsword would have the same animations as an arming sword, but I would give the it a slower recovery (or increased reliance on flowing cuts) due to its increased mass when used one-handed.”

I agree. Back in it’s time, it was pretty well modeled in Mount&Blade. The cut-and-ride worked pretty much the same with technically all blades, yet it showed why longsword isn’t a dedicated weapon for fighting on horse. So yes, anyone can use a longsword on horse, but we really have to put down the “knight = mounted longswordsman” equation.

“As far as I am aware Fiore doesn’t show any sword other than longsword” - Yes, but in the same manner, we can show sources of rapiers, arming swords, sabers etc., some of them wielded on horse, without even mentioning the longsword once. Longsword was the “semi-automatic pistol of the age”, so most of the self-defense works work with that and you can get reeeally good with a pistol. Also, if you get into a gunfight, it is certainly better to have a pistol than having nothing - but in a full-scale war, you might want to get more proper equipment.

"two handed swords tend to be faster than single handed swords in a military context because(…)"
I beg to differ. :smiley: While it is true - as I mentioned - that I can cut maybe a little bit faster with a longsword in terms of time the sword travels from A to B, this difference is not really significant, though, and I - and probably everyone else - can dish out more full-power hit with an one-handed sword in a given time. The former plays out really well on foot with the longsword; it’s either a hit, or a binding, or you have enough time to recover (or you are hit, but let’s not pretend that :smile: ), but on horse, admittedly, I rarely rode a horse and never did so armed; still, it looks more important to me that my “hits per second” is higher on horse with the single sword. I have probably more target to engage, I have far less option to position and therefore defend myself, so my best chance is to be aggressive and dangerous.

In the end, just to be clear:

  • No, I do not think that people did not fought with the longsword mounted
  • Yes, I think this should be in the game and would definitely try it out
  • But I also don’t think that the non-plus-ultra of the mounted warfare is the above and therefore this should be in the game at all costs. (On the other hand, like I wrote in the beginning, if armed sword is in the game on horse, practically so is longsword with a little magic with numbers; speed and whatnot.)

Honestly, I am more curious about things I do not normally see in games and/or might have more emphasis in reality than games tend to show, for example the “peasant weapons” and polearms; and I would love to see weapons of the area as well, like the aforementioned pistala or hákovice. (Did I spell right…?)

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What ever gives me a new way to kill my enemies (cough cough peasents) makes me happy

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