I would agree on the * “not falling into the war rhetorics” * which Kain definitely does well, but absolutely not * “without taking sides”*.
He makes one absolutely perfect point which kinda makes up for how ridiculously the whole article begins.
It’s the “Entitled Gamer” nonsense all over again, only one step further. Yes, some gamers act like entitled brats. Yes, some are misogynistic. Yes, some are loud and vile. Some also raise money for charity. Some are just normal people like you and me. (Okay, normal is a stretch, but you get my point.)
You can say all the same things about sports fans, politicians, and college kids. There is nothing unique about “Gamer Culture” other than the way people have been stereo-typing it (and “nerd culture”) for years.
Right to a T. I would put my signature under that.
Yet it puzzles me how at the same time he can start the whole article stating something that made me slap my palm against my forehead and almost made me stop reading. Almost.
I understand what Leigh Alexander was trying to say in her now-infamous “Gamers Are Over” article. She was trying to say that video games have evolved, that they’re no longer in the jurisdiction of so-called nerds, and that ‘gamer-culture’ as we know it has expanded.
That’s why she writes things like this: “Developers and writers alike want games about more things, and games by more people. We want — and we are getting, and will keep getting — tragicomedy, vignette, musicals, dream worlds, family tales, ethnographies, abstract art. We will get this, because we’re creating culture now.
Aside from the fact that he doesn’t give a damn at all about her cultural-politruk-class of rhetorics, it makes it sound like he (as well as she) doesn’t really know anything much about the actual history and scope of game production (and the themes it worked with) of the past couple of decades, aside from its very most mainstream part, which is really hard to avoid by anyone.
And which has been led and determined not by some weird gaming nerds, which was always only a (minor) part of the wider gaming community (the community which Kain himself described so well), but by business-focused mentality (aim for cheap thrills and action 'cos it sells good) taking over the industry for quite a while now.
This business-driven production is recently kinda forced to take a step back with the gaming community turning more towards more creativity-driven production led by indie developers, or professionals-gone-indie like Brian Fargo, Chris Roberts, Dan Vávra, the Obsidian team, etc… which means a way more open thinking and variety prospectively getting back into the gaming mainstream.
This is the actual revolution taking place in the gaming industry these days. It has nothing to do with Alexander or other ideological revolutinaries.
All she has done is that she artificially demonized the gaming (or gamer) community by picturing it whole with the looks of its minor part, then turning it into a scapegoat that she could try to theatrically murder in public and say: * “Everyone! Look what I have done! I have slain the vile culturally opressive demon of the Gamers! The new era of culture and games is nigh! Remember me as The One that brought you all this and rejoice!” *
In effect she only insulted and pissed off a huge amount of people and got just the crowd response she asked for. Which she is now actively twisting as a proof to her claims.
And Eric Kain & co. are shielding her enthusiastically.
We are refusing to let anyone feel prohibited from participating.”
Oh yeah, like TFYC? Or like some of those people she made lose their jobs and even boasted about it out in the open on Twitter? Yep…
Great revolutinaries. Just like Robespierre, Lenin, or Che Guevara.
We aim to make history and who doesn’t stand with us stands against us. Or shit like that.