Thank everyone for the replies.
Forgive me for having posted an already posted thread.
Simply I hope to have it DRM free!
Cheers~
Yes, I agree that you canât stop it (piracy), but you can do your best to minimise it.
Always online DRM and such which punish the legitimate customer are awful, but some form of copy protection system needs to be in place for the developer.
Steam is a good solution in my opinion.
yea if there is ONE thing to be learned from UBISOFT and so on, its that DRM only hurts the players, not the âpiratesâ. Hell, some games are even better BECAUSE the pirated version removes DRM crap.
Iâve always been satisfied with steam and I hope the game will be on there.
I believe it has been confirmed that it will. Yet I am not absolutely sure. I donât have the info at hand right now.
Iâd still be glad to see it on GOG too as well as maybe other stores.
Yes, game will be on Steam. Thatâs already confirmed since KS campaign.
The possibility of not getting this game DRM-free prevented me from pledging. The more I like to be able to play a game the less likely I would allow myself to start playing it before I have made sure that I have future-proofed it properly just in case I want to replay it long after all the activation servers have been closed.
I will be buying this form GOG if it ever gets released there and if not, no worries. I was a pure blooded DOS-gamer until Ultima IX and after that fiasco no game can convince me to start using anything that I donât otherwise wish to use.
Mot a massive fan of Steam or DRM in general so it being DRM free would be a nice incentive for once.
they should do like cdproject red.one time activation. to me, that doesnât count as drm, but still protects against resale and piracy.
Doesnât count as DRM? When the activation servers have gone down for good and you need to reinstall these one time activation games they will still insist on needing to be activated again by those defunct servers. When that happens there are no guarantees that all of your affected games are popular enough to be cracked properly to install and play with or without the current client, most likely you end up hunting old cracks that donât even support the latest patches for the games. And thanks to automatic updates it may prove to be next to impossible to find a version of the game that isnât over or under patched for the crack you found.
And why exactly would you advocate preventing a resale? While I have no intention sell my collection I should be able to do it as long as I transfer all of my copies to the buyer. DRM-free digital copies do not give you the right to sell the same license over and over again. Actually by using DRM the publishers should be forced to provide a service that allows their customers to trade games and as long as they do it by exchanging games instead of money it should be completely free from any transaction fees. Consumers should have the right for resale, but the publishers have taken that away with DRM that they claim to protect them from piracy while it actually doesnât do that at all, but just hurts the honest paying customers. The best protection for piracy is to make good games, not punishing your customers with a DRM of any kind.
When you buy a new game (original release) which requires Steam, you can create an account specifically for this game or add it to an account specifically created for a certain game series. This way you can sell the account without affecting your âtrue libraryâ in another account. And maybe if you want to play the game again some time later, you could buy it via a sale with 80% off or something and add it to your âtrue libraryâ because it wonât get much cheaper anyway. Thatâs not the way I do it, but I think, thatâs how it could work.
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1st: many games donât need the newest patch necessarily;
for example: most of the mods for GTA IV are for version 1.0.4.0 -
2nd: get crack at the same time a new patch is available and store them on your hard drive
or
use an emu
(then you donât need a new one for each new update necessarily)
That just creates more accounts on Steam making it seem even more popular than it is and while I have no problem at buying GOG versions of my physical game copies when available, there is no way I would buy a game from Steam even once. I vote with my wallet for DRM-free games, not against them.
As for your other points, where would one get that 1.0.4.0 patch today if he only recently bought the game? Wouldnât the Steam client install the game to the latest version? And if some other mods need different versions of the game, wouldnât the user be forced to archive the whole game multiple times if he doesnât know what files had been altered? Thatâs a lot of gigabytes wasted compared to just backing up the 1.0 version and applying the needed patch manually.
Even if one does have the compatible version of the game and the crack, the crack may prove out to be made so poorly, that it only works with computers that have at least once been logged in to the DRM servers where the client is tied to the each computerâs hardware.
At least that was my experience with UbiDRM, which I would not have touched at all if only a friend of mine hadnât accidentally ordered two copies of AC2âs black edition and then given one of them to me as a gift. Getting AC2 to work without activating it took some effort, wasnât that complicated once I googled more instructons that werenât included with the crack. But the lingering doubt still existed that this might become harder in the future, so when ACB was released I waited until I could buy it used just in case the crack would fail to work as I do not allow myself to play singleplayer games until I have sufficiently future-proofed them. ACB had a wonderful crack that just worked without any trouble, but when I bought ACR, used of course, my suspicions were confirmed as the cracks for that gameâs final patch didnât instruct properly what files should be copied to which directories and some of the cracks only worked if they were applied while a specific version of client was still the current version available.
All of these broke the cracked version of Uplay that AC2 needed so I had to edit the registry and create batch-files to switch the path for client before launching these games. Then I found out that some of the extra content was not working in ACR and the client could not be set to offline mode without connecting to the DRM-servers at least once per account/computer so I stopped playing the game any further until last December it turned out that copying a single file from a crack for AC3 to ACRâs folder made it bypass the Uplay client completely and allowed me to finally finish the game. After that ordeal I am totally done with client based DRM, as itâs not worth my time and the money spent on those secondhand copies that usually cost more than the bargain bin versions that I of course canât buy as that would count directly as a vote for DRM.
How exactly does this Steam emulation work? Can it allow one to play all Steam games in a offline computer that has never been connected to Steam? If so, that might actually sound acceptable solution for me, provided that the emulator truly does support every single game released so far instead of needing to use older version to get some of the older games working. But nothing guarantees that the emulator will always get updated to include support for newer games and the previously pointed difficulties with patch management will also prevent me from even considering supporting Steam, UbiDRM or Origin.
[Edit] Apparently there is a limit on how many replies can be made on a thread, so I add this here:
That does not make the game work on my future computer that will be build after Steam is gone. I assume that any single player PC game I intend to play may end up being as valuable to me as the original X-COM and System Shock, so there is no way I will allow myself to get in position where I loose a game I would like to replay just because a DRM-service was shut down.
Yes it works providing you have logged onto the account before and have game installed you can play offline.
Hey Ladies and Gantleman,
I hope Warhorse Studios will make it DRM-free and I hope Kingdom Come: Deliverance will be available on GOG.com.
PS.: If it is DRM-free in the future, it will be great when the physical versions will contain a optional GOG-key for a digital copy (like The Witcher 3: Wild Hunt)