Henry definitely could have some decent knowledge of technology, quality and craftsmanship (as demonstrated in the livestream preview), depending on how much his father taught him.
For the actual use of the weapon, that is pretty hard to say. He could probably know some basics, if someone taught him that as well, but there’s not much guarantee of his proficiency in combat.
Smiths usually didn’t just make swords every day as their primary product. Most of the regular smithing work actually covered various utility tools, parts and devices for everyday use and unless you were a specialized weaponsmith based somewhere where it would be a good bussiness, you would make weapons like swords only occasionally, as a speciality. Henry’s father may have been a regular village smith, probably spending most of his worktime on stuff like horseshoes and making a sword only occasionally as a personal masterpiece to give to his lord for some extra recognition and money.
The livestream game prototype was primarily a technological demonstrator to show off the mechanics, the player character was even immortal, so it doesn’t tell much about the main char’s skills at that point in the actual intended story. But considering the fact that he was supposed to receive some serius beating and almost get killed while trying to just find and bury his parents (wich is given by the story itself) shows that he was no real fighter yet.
Having some option to choose a few small skill bonuses (like 5-10%) tied-in with some minor background choices for a bit more character customization doesn’t really sound like a bad idea, though. No matter how much they really taught him, Henry is still supposed to have well over 20 years of life behind him already.