Every decision that isnât life altering for the NPC should be ignored if not in the area. I donât need to know Hurgleschmidt ate an apple today instead of a peach or slept in a different room of his house. But if he engaged in an activity that may kill him that is important.
I get the game should be as realistic as possible but you have to draw the line between realism and performance somewhere. If the final game runs similar to how the beta runs Iâd rather the AI be dumber for more performance. Iâm not sure about everyone else but Iâm hoping I can get 60fps+ on lowest. And since in the beta you get about the same fps on maximum and lowest it worries me that Vavra said his target is 30fps on a livestream. The game is cpu heavy, which means if his goal is 30fps and the majority of the stress is on the cpu end then turning the game to lowest will still be about 30fps. If the stress is mostly on the gpu then 30fps is fine, I expect to just turn a few settings down to get 50+.
If WH doesnât fix it someone will probably just make a mod that simplifies the AI and itâll be extremely popular, which ends up being wasted effort on WHâs end.
. He was talking about consolesâŚ