Obvious troll is obvious. Leave it be, dont feed it. This being has no interest in having playable woman character in game just starting flame.
@thiomay Thanks for your opinion. Although I understand your point, I also think thereās other games with rich stories that contemplate diverse gender protagonists. I know this setting is harder to adapt to that case. But since i thought it was a sandbox style game I became frustrated over not even having the first choice in a game. I get that itās hard, but it still can be done while being realistic. I know I donāt speak for everyone but Iād rather have a sandbox rich in choices with zero story than a story rich sandbox with less freedom of choice.
I also feel the need to answer to the comparation you mentioned. I like comparing and analogies myself, and I find the one you quoted lacking, because those two are different people. It is the same person in the case of a protagonist with initial gender choice. Of course the protagonist would have different experiences based on their gender, but also based on other things.
Um yes you will be. You will be fighting in large battles, taking part in castles sieges ect. These are part of the story.
[quote=āEldan, post:101, topic:22080ā]
Already did. Read again.
[/quote]\
Yeah no. You didnāt list a single one, although iād love to hear about all these realistic medieval rpgs.
Hard to tell. Either hes a complete and total moron (god knows weāve had plenty of those this forum) or a very good troll.
@SirWarriant
First of all, let me say I was not disrespectful to any of you at any time. (unlike you and Wenceslaus)
Second, I canāt say it slower because itās written. Do you not get a hint? "I wonāt be doing these things"
Let us deconstruct: I will not do it. What in the world could that mean?
And third: again, do you not get a hint? I didnāt name it because itās obviously Mount and Blade, even if you donāt know it, you can copy what I said and itāll probably be the first result on google.
If you still havenāt got it I will not explain further. I merely stated my opinion. You donāt have to insult just because you disagree.
I didnāt name it because itās obviously Mount and Blade
Good job, you managed to write only one example, too bad you said āgamesā not āgameā (Warband is doesnāt count as another, it is just MnB 1.1). If you are going to make such claims, be ready to back them up, because the burden of proof is now on you.
Let me break this down for you. You are in the wrong forum. This isnāt tumblr, were the common practice is to cop out and say āHurr it iz nut muh jawb two edumacate yuuu!ā every time someone dares you to back up your claims. This is the forum were some people will spend an entire night researching Germanic klappvisor bascinet helms because some random guy asked a question about them, we arenāt quite so intellectually lazy here.
Also, who cares if you think the game should be more non-linear? That is like going on these forums and saying āIām just disappointed that this game isnāt set in WWII.ā You arenāt asking them to change a small aspect of the game, you are asking that they make an entirely different game.
If you donāt want to be insulted, stop making such great efforts to be so incredibly insult-able. You arenāt even a backer.
M&B, M&B Warband, M&B Viking Conquest. asy see. But seriously realistic, medival and sandbox arenāt all that stricly definied. Even in Historiographie the Medival period(s) donāt have a percise year in wich they start and end.
Realism is generally pretty cool and needed in games generally, but I think we tend to obses over it a bit too much, I know I occationally do. It canāt be a āyesā or ānoā question. Othwise it would be: āis this reality? No, oh then it isnāt quite realistic.ā
The acctual problem is the story:
The first games I would think of in this case is Mass Effect/Dragon age, but maybe I am missing an other obvious example comparable to Kingdom Come: Deliverence (At least in the style of the Dialog). Actually Iāll add Fallout New Vegas to that list. With the exeption of Cesars Legion theyāre all set in an idealised pseudo-postfeminist world where gender is not realy an issue. However when you look at Ceaseres Legionās response to a female maincharacter this is where you will find generic responses. Maybe they aknowlege the main characters gender in one costum line or the other, but the way I remember it, not every generic centurio you speak to seems to be aware of the players gender. Like in many such games I actually have to remind myselfe from time to time that I am playing a woman. What the comparison to Brienne and Jamie means is not that they are different themselve, but that people around them respond differently to them doing the same thing.
In Mass Effect you play a solider. Regardless of the main characters gender moral choices or sexuality, the core of his/her identity is belonging to the militery. Through the entire game this is how the game responds to you: Commander Sheperd. How does that translate into a historic medival setting, where women bearing arms are still one of the most powerful symbols for upseting the natural order of things? I very much doubt that the game will soley refere to Henry, and the hypothetical Henryetta, as the child of a blacksmith. Sooner or later they will become something else. And judging by the fact that alchemy and cooking are considert āminigamesā as oppose to combat, a core mechanic, I assume it will be combat related.