Your reply about how mods have indefinitely extended Skyrim’s shelf life-- aka granted it immortality–proves my point. I wrote an entire rambling thesis on that earlier. It suffered a predictably quick death and now buried on these forums somewhere.
WH needs to make good on their Kickstarter pledge. Deliver on their promise to release THE MOD TOOL KIT ASAP. You see, this would allow the best of the modding community to step in and help them out. If you played Skyrim on PC, the name Arthmoor (solely responsible for saving Todd & Beth’s assess with his Unofficial Skyrim/DLC USLEP/USKP patch fixes) is already a household name synonymous with dev level professionalism where bug fixing is concerned. Then there are gifted modders like Chesko (Skyrim Frostfall/Campfire and other immersive mods) and Isoku, who enhance the game mechanics with a level of quality and attention to detail that an industry dev will NEVER be able to (due to industry dictated production schedule constraints). And a numberless host of others like Beyond Bruma Skyrim dev team, the Skyoblivion/Skywind team, etc etc. WH devs could NEVER hope to compete with the modding community and release DLC/performance enhancement content at the level of quality the modding community can. Because the modding community has TIME ON ITS SIDE. WH DOES NOT.
I can personally attest to this. Playing vanilla Skyrim (let alone a heavily modded 317 mod deck one) wouldn’t have been possible without the critical bug fixes/game performance improvements these talented modders/ modding community provided to the fan base. The modding community could help reduce the pressure/bad PR fallout WH is facing right now. From the simple capacity to push bug releases/improvements to the community at a faster, detailed pace which WH cannot at this point in time. WH can’t hire an IT/CS/tech support dept overnight to fix the game issues. But the collective mindset of the modding community most definitely can. Just like it succeeded in doing with Skyrim and Fallout.