OK - panic stopped; but the engine switch is only one of the possibilities/outcomes - see my post above
I hope I wasnāt too rude
I have to admit that I donāt know how licensing works concerning CryEngine. Still, I donāt see why WH should lose the right to develop in it, even IF Crytek goes bankrupt. Or, that said, why they should switch to another engine.
But I know what pain in the arse it is, to change a engine while in the middle of development
Even if theyāre āstuckā using what they have now by the time Act 3 rolls around, from everything Iāve seen the game would still look amazing. Things will change some over the next couple years as more powerful CPUs are built and developers figure out how to maximize use of the new consoles, but itās not like the KCD games are going to suddenly look bad if nothing changes on their end. Besides, theyāre learning more about the engine on a daily basis, Iām sure.
Hereās a GameInformer story about the news/rumors: http://www.gameinformer.com/b/news/archive/2014/06/24/report-crytek-uk-experiencing-financial-problems-fate-of-homefront-the-revolution-in-question.aspx
Also includes a link that mentions Crytekās licensing setup from back in March: http://www.gameinformer.com/b/news/archive/2014/03/19/crytek-announces-royalty-free-cryengine-licensing-subscription-plan.aspx
There is no smoke without the fireā¦
Ryse 2 supposedly canned amid reports of Crytek financial troubles http://www.vg247.com/2014/06/24/ryse-2-xbox-one-crytek-cancelled/
Honestly - I am really concerned. I have backed a fair bit of money into Star Citizen. Going to do the same for Kingdom Come - Deliverance regardless of the outcome.
Personally - I think that CryEngine should be open sourced. But that is just meā¦
if this is true, the company will be bought out, and engine likely to continue development, probably under same employees, unless all the talent jumped ship.
to me, i donāt think thereās anything to worry about. engine isnāt going to stop working. and good outcome may be that crytech employees come work on kcd. and also, crytech stop making games. to me, a good outcome as well.
Since the talents will always leave the sinking ship (if theyāre not stupid), you wonāt see much innovation from this company so soon. The people donāt trust the management, so this will lead to people leaving the company, no matter if talented or not. Usually the big talents get direct offers from other well known companies. Even Warhorse got one of those talents in the team. I believe they could even get one for the open positions as Character Modelers.
Of course Crytek is trying to defend itself, yet the most annoying fact is the behavior of the management. Too much money spent on cars and expensive office items for higher positions while leaving some of the employees unpaid? Either youāre pretty untalented or really dumb, if you donāt leave the company in the next days and find a new job.
Crytekās first step should be to close down the game studios. I remember that they had a medieval fighting game in production and now I donāt find anything about it on their page and even the press didnāt cover it much back then as there was not much information. So they cancel one game project after another and thatās why they donāt get the money they need to pay their employees. I hope they really close down their game studios. Itās a shame they bought Black Sea Studios back then. The studio couldāve made a second Knights of Honor.
Iām glad there is everytime some field expert who see inside every company including their finances and perfectly knows what everybody should do
I cannot advise on what should Crytek do in their current position (as i was never a CEO of any company) - but from what i read it seems that they overstretched themselves a bit too much + people are apparently already leaving(it was mentioned somewhere that Ā±100 in march (?) - but i know ārumors rumors, do not panicā¦ā.
On what i can comment from my own experience is that the talents/gurus have really no problem to switch the companies really quickly - no matter how loyal/well paid they are, if they smell āTitanicā or just āno-futureā place, they jump and swim to some better place.
And even if Warhorse could get some of these people - it would again probably increase the cost (new not planned people ) and time (necessity to implement/fix something that was expected to be implemented by someone else ).
Letās wait for some more news - hopefully the Crytekās graphic engine team is somehow shielded from the troubles of the game dev teams/studiosā¦
There goes that one: http://www.gameinformer.com/b/news/archive/2014/06/26/report-ryse-2-cancelled-amid-financial-woes-at-crytek.aspx
Been following this with interest and I would sum my feelings up as meh.
Far Cry was a superb achievement from a no-name house. They lost the plot immediately following that success and have been producing stupidly extended tech demos since.
Even if they had they focused on the engine instead of the bland rehashing of their original IP or that Crysis rubbish, nothing lasts forever. REDEnginge is looking superbā¦
they were going to do ryse 2, after what happened with the first.
wow.
who is making these decisions, are they sure heās not secretly working for ubisoft or some other competitor?
Well, only think I like about Crytek is Cryengine. Looks nice, runs smooth.
Ryse was piece of extremely unnacurate sh*t, Crysis are for me atleast boringā¦
They grew very quickly, 800 people in six cities is a lot. They probably wanted to be next Ubisoft, but they didnt ship any blockbuster. Crysis was nice in 2007, Warhead was even better, but after that nothingā¦
They wasnāt the first studio investing big pile of money to one AAA game which turn into a piece of crap and financial problems. Anybody remember Daikata from John Romero?
I dont know about Warhorse but for Star Citizen this will not be a problem.
See the article in the link where Erin Roberts comments on the situation
āWe did an outright buyout of the engine last year and have the source code, so while we hope all the noise about Crytek blows over, as they are great partners and friends to the project, if the worse happened we would be ok, as weāve already branched the engine and have a large team that is adding features and supporting it every day here at CIG. So even in the worst case scenario we should be fine, but obviously we hope it does not come to that.ā
It seems that Crytek might be able to suriveā¦