So are we just to quit the game?

You’re so bass ackwards it’s not even funny. The people here complaining are unhappy consumers with legitimate issues, are angry and want to vent. The fanboys jump in to complain about our complaining? Seriously, get real.

Maybe you need to mosey on over to the KC:D sub reddit forum. Move along.

Edited for language.

To cuss like a starling… :face_with_symbols_over_mouth: the fanboy talk and :face_with_symbols_over_mouth: the whiney troll talk. :face_with_symbols_over_mouth: it. :face_with_symbols_over_mouth: it. :face_with_symbols_over_mouth: it.

It would be appreciated if we could get past labeling other people on this forum with prejorative terms and using condescending/insulting language (circle jerk, etc)

May not seem like much but WH gives us a voice. Would be nice if we could show some modicum of respect by not playing identity politics (fanboy, champions of Warhorse, etc)

What are your top 3 KCD problems right now? Be specific

Mine:

  1. Erik not in Vranik bug - it’s blocking me from moving forward in the main quest line. Don’t have PC so can’t tinker with jump to implement workaround
  2. System/save file stability - hasn’t reach FO4 dysfunction levels but it’s becoming more noticeable. getting more fatal CE crashes on PS4. (fwiw don’t know what abbrev CE means but would speculate Code Error) Just opened a ticket because of it.
  3. NPC combat behavior - the enemies act stupid (oblivious) at times. Pop-ins/texture rendering are distracting and aren’t getting better but so far this doesn’t adverse impact actual game play actions so not #3

Corrupted saves
Broken main questline

Both of them happened to me, so I decided to just ride around kill cumans and raise my skills. Then the dreaded Camera shakes. No way to power through it without puking up your food. Game unplayable for me since 1.3.3

Must be the unluckiest gamer ever. I got the tri-fecta of gamebreakers.

At what point did main questline break?

Escaping vranik, would either infinite load or just flat out crash.

:face_with_symbols_over_mouth: KCD Vranik! Looks like such a great battle place but instead is the place of dispiriting (if not soul crushing) bugs

Don’t drop shit on the ground end of story

I restarted again and haven’t dropped shit on ground and its running amazing so far. I had to go way way way way wayway back but if this works like,its doing now I don’t care I get double the killing pleasure

I hate thosefucking for deer I don’t know why I just want to rape and punch the happiness right out of those ducking retarded deer!

Haha im not supposed to be here?
Where does that say that?
You a moderator?
Kick me out then…for what?
Questioning demanding statements?
Bro im helping.out on this forum.
You are making ridiculous threads and statements.
This is the internet if i am doing something wrong i will hear from moderators but not from you.

Don’t drop shit… Just went way back and haven’t dropped anything on the ground and its better way better no lag at all in rattay.

If your guy keeps walking or he gets on the horse in a real funny way like he’s standing on top of the horse when you go to mount your games f***** you need to go back further but I mean I really don’t mind having the games running really well so I hope this is a fix I don’t mean to give you false hope but I’ve been playing for a day now since I’ve gotten that advice and I’ve not seen site nor hint of any sort of stutter

What are you talking about you realize the guy that he send you to the other Merchants he asks you to Rob horses from neuhoff

Just saying there are things you can do to burn Bridges with other NPCs in this game I just think peshek is very gentle because he’s the first guy you get missions from the First Merchants and that I guess they did that on purpose because you don’t burn Bridges you’re not committed to anything like for one example I could care less for pickpocketing I don’t want the option I don’t even want to have the ability to accidentally pickpocket I just don’t care to do it I’d much rather knock somebody’s ass out and then take their s*** but either way it’s just it’s all about character build and that way I can see why they made peshek very gentle on the MPC impact because again you’re just starting out in the game and if you don’t want to be committed to being a thief then you don’t have to try it out if you don’t like it don’t go any further

Other miller kohelnetz

I didn’t have too many problems during the game but some sidequests are totally bug and for me, someone who loves make the sidequest first before the main quest it ruins the game for me, but just a little bit, I don’t regret at all but I would love to have more hours of game.

Like some of the posters above, ive just put the game aside until i feel its patched enough for me although if patch 1.4 doesnt solve most of the problems im still encountering, im just gonna play it, im not waiting after that.

Haven’t finished game but haven’t heard him ask Henry to murder someone (hence not a death merchant)

Peshek himself could be made into someone of importance. Not important like being a lord but important in altering the Rattay social landscape. The theiving is linear. First A, then B, etc. Meh. :slightly_frowning_face:Let Henry pick from a list. Some being trivial; others being impactful (beyond act itself).

Stealing the writ/document from Rathaus. Aside from money Henry gets, there’s no impact I can see. :slightly_frowning_face:Not well developed. I mention quid pro quo below. So, a burgher has a ‘thing’ you’ve been asked to get by Peshek. Get it for him and you can’t do your deal with Neuhof farms ‘cause that’s the favor they want. So that option below goes poof.

Haven’t done the other Miller activities… so let’s take this bit by bit. Don’t know how many horses you’re asked to steal. For the sake of argument, let’s say 1. Does the game focus on acquiring a horse or stealing? The objective should be to get a horse from Neuhof. How you achieve that end shouldn’t matter (to the Miller that gave you the mission). So, off goes Henry. He should be confronted with different choices and paths: steal, buy, quid pro quo, win, busted.
In the NPC web, each of those should have an impact on something else.

  • Steal (successfully) - Neuhof farm fails in some regard. That failure impacts another option or objective in another quest line. Or, maybe the quality or nature of goods offered fundamentally changes for the worse. Perhaps Neuhof farms is now desperate and in need of something (a new quest/activity opens up)
  • Buy - the reverse in impact. some areas of impact may differ
  • Quid pro quo - you do something for Neuhof farms and they give you a horse in return. That something has an impact. It enables and/or relates to a another quest line and/or alters an option/objective.
  • Win - you have to participate in a tournament. That has its own prerequisite: entrance fee, skill development… Participation in tourney may enable a friendship with a rival. That friendship opens a door (figuratively) that wouldn’t otherwise exist.
  • Busted (unsuccessful steal) - you get the standard punishment of the day. You lose access to Neuhof farms and maybe all the others. Not having that access impacts other quests/missions. If KCD has mounted unit battles, maybe Henry wouldn’t be able to procure them for battle (obviously only possible if death penalty isn’t the standard of the day)

It’s not really about burning bridges per se. By shifting from pure stealing to acquisition, it makes the Miller Peshek (and others’) quests/activities more compelling for more players. It puts the moral/ethical choice on you and the role you’re trying to play. Those choices should impact other choices and outcomes, and those choices and outcomes may not be evident to you at the time you make them.

Well I didn’t actually do it because it’s kind of f***** up if you play the main storyline noise off gets the pretty s*** end of the deal with the guy the head of Pancho that runs that establishment being murdered by Bandits and then the only thing left running it is a poor little Widow I mean it I’m sorry there’s no way around it you feel pretty f***** up doing it so I didn’t do it I’m just saying I would figure it would definitely burn Bridges

Either way I don’t know I think there’s something going on in the game and there’s no way anybody can tell me otherwise if you start the game over you my one little test is get on a horse and ride through ratay full speed and this is where I have issues because it’s not performance issues with consoles cuz you can ride through it. Speed great graphics no stutter no nothing like I said I thought it was so beautiful but later on in the game things just seem to get bogged down I just actually had to restart even though I didn’t do anything I’m figuring I may have a dropped a few items from the saves I went one more save back where I’m actually discovering rat hey now so there’s no way that I’ve dropped hardly anything in this game to where it should do any damage but I do believe I did drop a lot of items during that time so that’s why I went back even further but just something I just found weird is I literally hung around in rattan

Punch me
Cleanliness godliness
Aquarius

And Bam I’m getting on my horse off f***** up again which is an indicator of stutter as well I could not ride through the town without stutter so I’m going to try this again and I did try to trigger it it was intentionally done I did go to Bernard and do all the sword tutorial to trigger it because usually he’ll start doing that vibrating thing if you do the master strikes and he did just not as bad but he did and then get worse

But it’s pretty cool that I’m actually at a point in the game where I can change things up deleting all my other saves as well that’s another really important fact

And if you do this make sure you get rid of your save exit that can only be accessed through main menu you can’t pull it up end game so it won’t show and my theory is if you don’t delete that and you delete everything else it does no good

my recommendations are to transform the NPCs from caricatures to KCD Bohemian citizens that matter to you and/or others. it’s probably too late for the full version, but an augmented version as DLC could/should be doable.

you mention the widow. by giving you an objective (get horse) instead of a means (steal), KCD would enable you to improve the widow’s lot whilst also making good with the other miller

the game is really good even if too glitchy. i’ve had to curtail my NPC hunting because of it. after hunting +1k enemies, i’ve become addicted and now suffering some withdrawal. it’s a real bummer as i’m blocked from continuing main quest (Erik not in Vranik bug). the side quests are either buggy or of little consequence to the NPC world. so… disappointed now.

Would’ve been great if you could tie in the Miller theft ring with the Bandit/Cuman camp (which happens in a mandatory side quest for the MQ to advance). If you want to play a theft/stealth/murder character for Henry, then that would’ve been the way to do it.

Particularly since the unorthdox way to gain access to that bandit camp was allowing Timmy to die by the bandit chief’s hand. He grants you free access to stroll around the camp completely unmolested. Which is an excellent tactical advantage for later MQ related quests. Henry could use the time between these MQ quests to do a bit of trading in stolen goods between the Miller cartel and the bandit camp. This would not only net him some decent coin, but build his completely underused stealth skill sets as well.

Lost opportunity for character and gameply/world development IMO.

The beauty of impactful, non-linear development is two fold: (1) you get the coherent and connected narrative (eg theft/stealth/murder character) and (2) your choices shape the moral/ethical/behavior profile of others (Peshek could range from morally ambiguous Robin Hood-ish trader to the leader of a murderous crime syndicate)

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