Were they really respected though? Why did they wear the capes and had their houses outside of the city then?
It should be in the game, but it doesnât have to be visual, it could be implied.
Im all in if we can water board someone⊠thats meant to be the most horrible form of torture possible
Lets have a quick look at what the AAA mostly North American Games are doing:
Weather you want torture to be shown as implied or explicit its always sensible to have some perspective from the video game industry:
Splinter Cell: Blacklist
The Punisher(made by THQ who also made Saintâs Row)
GTA 5:
Skyrim:
I personally donât care either way, but its there,its has a long (infamous) history in game and i have a feeling it will come up in future games as well.
This game is about realism and choice. In my opinion, it should be in the game and it should be as realistic as possible. Letâs say we have a quest to get information from somebody. There could be the possibility to torture him, find out where he lives and threaten to torture his wife / children (thief approach?), or maybe just bribing him (bard approach?). It should be possible, but the player should always have the choice.
If itâs part of the story, then do it. If not, I donât think thereâs any need of bringing it in just for morbidity.
Fully agree with previous poster. If it (somehow) is part of the story, then put it in the game. Otherwise, just donât
Haha well It doesnât have to be like that. If anything it should just be a message explaining that there are advanced options to turn graphic content off. Then in the menu you could have:
Blood/Gore ON OFF
Nudity ON OFF
Graphic Scenes Including Torture etc. ON OFF
It would be really simple, and not intrusive, and on top of that the developers could monetize on both the âhardcoreâ and the âcasualâ (in respect to realism/ graphic content) players.
I think Iâm with @213âs first comment. This game is meant to be for older audiences so why wouldnât torture be in this game?
Another topic I want to hit on while in this thread is the idea that some people want the option to turn certain things on and off. I reiterate myself, the game is meant for mature audiences; if a player canât handle language, fake nudity, and fake violence they probably shouldnât be playing a game like this one.
There is a huge difference, for the developer, between hacking up a random NPC on the street and explicit torture mini games. Swinging your sword at your opponent is just a basic gameplay system, the minimum requirement in a medieval combat game. Killing random innocent NPCs is just the player using that system how they please.
Torture mini games is the developer explicitly allowing the player to participate in sadistic behaviour, there is no benign purpose to a torture mini game. Obviously that is up to the developer but it is a moral question for them and will have an effect on ratings etc.
From what I know, medieval justice was often some form of torture. Burning at the stake, being drawn and quartered, etc. were all forms of capital punishment meant not only for punishment, but also to torture the âwrong-doer.â This lead to things like the guillotine, which was a form of capital punishment designed to end life, as opposed to inflicting pain.
You are a blacksmith not an inquisitor or an executioner, thatâs not your job
Warhorse said something like âThere are going to be things even we donât like, but they were happening so they will be in the game.â and âIf player commits a crime he can be put into torture chamberâ so torture will definitely be there. How it will displayed and interacted with is different story, and I hope it will be as naturalistic as possible (no rivers of blood, but no tickling).
As for the player being able to torture some, I think it would be good to have it only through the conversation with the executioner (i.e. you can only tell him whether he should stop or continue and you will act as an interrogator), this way there is no need for sadistic minigames with using mouse for rotating the wheel of a rack (or whatnot) + it will be realistic - it was only executionerâs job to inflict the pain (I might be wrong here though, feel free to correct me)
Medieval age doesnât mean there wasnât any law or law enforcers so everybody could do whatever they want, for example torture. Quite a opposite. Crimes were punished without remorse.
Hey would you mind linking that source?
If you look at one of the screenshot it clearly shows someone being burned alive so i assume torture will be in the game.
Iâd like it to be as edgy as possible. So Iâd be in favor of disembowelment and stretching, etc. just like I saw them do to William Wallace in Braveheart. To those who say itâs too much, Iâd like to remind them that ITâS NOT REAL. Itâs a video game. Snap out of it.
youâre not a herbalist or an alchemist either but apparently you can dabble, not as a profession, but simply an acquired skill. and i donât expect youâll stay a blacksmith forever in this game, or at least when youâre out doing other things. i fully anticipate the ability to be aggressive and take over the role of the torturer when he fails to get results, i may inadvertently kill the prisoner this way.
but of course there are factors, too many to name, but a few mentioned above, that will work in concert to make this wonderful feature and expression of the grim realities of the medieval period from gaining the exposure it deserves in this game
that was a form of execution, not torture.