Tournament mode - horses?!

also the mongols used specialised bows, your not gonna have those bows

I know my Idea of a horseriding archer is not that realistic at least for medieval central europe, you could also take a crossbow.
But its not meant to be extremely realistic, I just posted Ideas that could make the Tournament mode more fun :wink:

The game is not about realism at any cost.
I think it would enhance simple archery when you ride on your horse, it would be more difficult and in my opinion much fun if you think of horse races. And I know horse races werent that common, too. But do we really have to be dead serious and realistic?! I think no if its at the expense of fun.
And In the first place its just about posting Ideas.
And we wont be very creative if we have to think twice every time to make sure everything we post is realistic

If the point is to make an extremely realistic game, I donā€™t think that mentality should be tossed out just to make some race more fun.

Itā€™s actually not a bad idea at all to consider the realism of an idea based on the time period. Thatā€™s what Warhorse is doing with everything theyā€™re working on. That doesnā€™t mean you canā€™t have something creative. Realism does not destroy creativity.

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you will not be able to reload it after one shot.

it actually forces you to become more creative, because now you have to reconcile reality with game abstractions, and thatā€™s a whole lot more difficult than doing everything carte blanche and just say itā€™s ā€œmagicā€ or itā€™s ā€œfunā€

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rightā€¦ crossbow wont be a good idea when riding a horse didnt consider the reloading
@Flashfire I agree with you, the question is how far will the realism go?
Horseriding archers is not too far away from being realistic in my point of view, of course there could be other opinions. I enjoyed it when playing Mount & Blade and in fact it was an important part of the game.
And thats the most realistic game in terms of Medieval RPGā€™s at least as far as I know.
I try to consider realism and time period, too as you can see from other posts but I thought this thread is just about brainstorming for the moment. Iā€™m just posting Ideas that come to my mind when thinking about a horserace for example. Where could we post Ideas like that if not in the Forum? Its still Warhorses decision whether they implement things or not. But its always good to have a discussion and to clear things up. I understand your point of view, and of course I agree that the game should aim for realism.
But its still a game, not a simulation. It is impossible to make everything realistic and to take everything into account.
We dont even know much about how it really was, weā€™re just guessing based on some sources that have outlived till today.

I know thereā€™s a balance between realism and making a game that functions in a way thatā€™s worth playing. Iā€™m just leery when it comes to a POV that something should be considered more just because itā€™s fun, even if it may not fit in. It doesnā€™t mean every single thing in the game will be trying to nail realism so much that it just gets too tedious to play, so I hope thatā€™s not the impression being given off.

Mounted archery does have a history, but the purposes behind it ought to be clear in my opinion. Not to hammer on the example we have here, but for me that doesnā€™t mean shooting at other riders in a tournament event.

also ā€œfunā€ is subjective. if your argument for implementing something is ā€œitā€™s funā€, thatā€™s like saying itā€™s good or itā€™s cool or any number of subjective feelings regarding something.

the game is about realism. so the only ideas that are valid by default are those that can be argued to be realistic.

I respectfully disagree - I would have rather fun than 110% realistic game

I know that fun is subjective, and Iā€™ve said a lot of times that it is my opinion.
We are here to discuss and exchange opinions and by doing that come closer to a ā€œcommon denominatorā€ so that the game will be fun for highest possible number of people.

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At the sake of realism or accuracy in a game thatā€™s trying to get as close to that as possible? No thank you. There are many other games out there that donā€™t care about whatā€™s realistic and whatā€™s not.

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The game needs to sell - in order to sell, it needs to be both realistic, but also fun

E.g. ARMA games are ultra-realistic, but it might never reach the mainstream status ( and I think that they got best sales thanks to DayZ(?) which is really ā€œrealisticā€, right?)

Or MS Flight Simulator - is it realistic - a very much, is it fun? Not soā€¦

Letā€™s see which way they will go, how balanced fun ( shooting from the horse) vs reality ( not racing, not shooting) will beā€¦

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Do you think the game already looks fun, or no?

The way youā€™re wording it, you seem to think a game that focuses on being realistic just isnā€™t that much fun, or that fun primarily comes from being able to do things that are less realistic.

I think this is a good point about why Warhorse is trying to do a medieval period with better realism, ie: no dragons, no magic, etc. Itā€™s a direct counter to the mentality that a game has to have high fantasy and be unrealistic in various ways in order for it to be fun and sell copies, which you seem to be buying into.

I think Warhorse is getting really close to realism although we dont even know everything about that period of time. In fact we know not too much cause we dont have that many sources and those sources are mainly not telling us anything about the poor people. So we dont even know for sure whats realistic and whats not realistic.
But a game is supposed to be fun, and considering that the game will reach a high level of realism Iā€™d rather have some maybe slightly unrealistic elements that are real fun than to have an ultra realistic simulation like game that only few buyers would enjoy. Theyā€™re stll making a game (Definition according to Oxford Dictionary: ā€œAn activity that one engages in for amusementā€) and like I said you cant make something completely realistic. Cause if you want full realism you would be never finished and there are many things that are not going to be in the game that have been there in the middle ages.
I trust in Warhorse that they will know how to make an entertaining game while being realistic (but not at all costs) although Its really not an easy task to do

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if they wanted to ā€œsellā€, they would have went to microsoft with a prototype using your ideas and gotten a 80 mil budget to make another generic fantasy game.

the kickstarter showed there was an audience for a realistic medieval game, so they donā€™t have to compromise their vision for anyoneā€™s idea of ā€œfunā€.

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The game to me looks interesting, but as i didnā€™t touched yet it i cannot say anything about being fun (or anything else) - for now these are just intriguing promisesā€¦

So I generally disagree with you, but I would rather not continue discussing this topic ā€œrealistic VS funā€ further as we would probably end in endless disagreement circle + there is nobody to judge/arbitrate this ā€œdisputeā€ and most importantly everybody has different idea about ā€œfunā€ (e.g. iā€™m not against breaching the serious & realistic with some mindless fun, but thatā€™s just me - but i also have 0 vote in this, same applies to youā€¦ )

It is up to the warhorse to decide (and eventually win or lose this fight) and our input might be not so important to them (at least in some areas)

Also - how real is ā€œbetter realismā€, really ??! :smiley:

getting personal, are we?!

my till now 3 ā€œideasā€ in overall submitted on this forum are for

  • horse poo (which is very ā€œrealisticā€ concept, but ironically lot of people shunned about it to be ā€œtoo realistic/naturalistic/disgusting/unnecessaryā€),
  • horse racing (which might be fun in general but also even more fun if some un-medieval elements would be included ) and
  • also some folk common-folk celebrations (nothing controversial here)

so iā€™m not sure if anyone would give so much money to implement anything on the basis of these 3 points

the general vision is probably clear to me, but ā€œdevil is in detailsā€ and unless you bugged Mr. Vavraā€™s office (or you know e.g. the cleaning lady in their offices?!), you cannot have clear idea how fun or realistic or what the ratio between these 2 the final product will really contain - so please postpone any (wishful) judgement

letā€™s just wait and see (and in my case hope for just a bit of unrealistic fun)

Personally, I am a person Iā€™m very much in favor of realism in video games.

But in reality rather than realism in historical terms (as archery or some similar views, I have to say that until they are distanced from the main line is the game (no magic, no monsters, you nailed 20 arrows i still stay alive (same for NPC.)
While the game will not go this way and can we put a more realistic and fun challenge his predecessors RPG. I would not mind if there are archers on horseback, or bows are not as they should being. I hope you understand well.

tbh it would be a hilarious mode if it was a race track and you only had one shot its just deciding to make the AI not launch it all instantly :stuck_out_tongue:

David there are other reasons to buy arma for instance have u ever pierces the skys by shooting a mortar?