Continuing the discussion from Trial by Combat:
What are devs doing in the crime department. I personally would like to see some crimes punishable by death. Trial by combat could be included for lawsuit type crimes. It would’ve really cool if npcs could get offended or feel victimized (let’s say there’s no witnesses and someone thinks you killed all their cows, or their grandmother, and you actually did both but you say your innocent and the entire town says it a the devil or something), they could challenge you to a duel etc. some might even try to outright murder you (Npc crime would be an epic feature, especially with NPC life cycles etc). Also, to counter the easy way out factor in trial by combat, id like to say hat, if you are arrested, you are brought to trial before the local lord. He, an NPC, will judge you, and you can apply for trial by combat. Some crimes (Another cool thing I thought of) should have trial by ordeal, in which the character has to, say, walk across hot coals etc. this could permanently damage stats (agility- feet hurt from scars and things, for example).
I think you should also be able to be declared an outlaw, with a price on your head. There on, you’d find bounty hunters coming after you, and guards chasing you, and villagers trying to poison you etc. I like these punishment systems as they allow you to be a mass murderer (though I feel taking on multiple opponents could be very difficult in this game) and to face the consequences, not just auto reload.
Also, I personally think all (and I mean all) npcs should be killable with a message popping up to alert you that you’ve missed a quest. In game punishment should be scaled so that more important (politically) npcs should be a worse crime to harm.