Player jobs, professions, and work

The amount of time they are spending on the story, and character development… You think 3-5% is worth doing it all twice?! If you didn’t know, they are working with limited funds here.

Are you suggesting that women won’t bye a game if they can’t play as a female? I’ve never met a female gamer who would miss an amazing game because they couldn’t play as a female… Or a male that wouldn’t play because they had to play as a female, you see, that would be considered sexist: “discrimination by gender”?

I don’t see how 52% is niche audience. But again, I don’t see why the gender of a character matters to you… All that matters is the character. Do you really think someone is going too look at this game, and not play it because they didn’t take the (massive) amount of time, to create an entire other game essentially?

The character of Henry, does not have an interchangeable gender like skyrim, it wouldn’t be as simple as making a different character model, and re-recording his/her lines.

You make it sound as if this would be as simple as pushing a couple of buttons…

Shame on me, really, but I don’t like to play a woman character. I guess it is because I like to be immersed in the game, and to play someone that don’t reflect my gender makes be a bit uncomfortable. I know I should not behave like that but I am what I am.
Now for this game, if I was forced to play a woman, may be I do it, but I will be frustrated. So I understand why also women would prefer to have a female avatar too.
Back to the topic, if the main story is long enough I will be fine without any professions.

Sure, but as I said, this isn’t something easy to do. The gender of the main character here is not interchangeable (because of dialogue, world interaction, and the standing of men and women in the middle ages), playing as a female would require an entirely new story being made, and I doubt they have time to make this twice… Especially since they will be starting act 2 afterwards.

This, to me, just proves that you are only seeing things from the Player perspective. No company in their right mind is going to deliberately turn down 3-5% more revenue. For most, that a year’s worth of increase.

Finally, since it “doesn’t matter to you what sex you’re playing”, let’s just make it female now and kill two birds with one stone, eh? (evil grin)

I’m not sure you understand my point… Let me be a tad clearer this time: THAT WOULD TAKE FAR TOO LONG.

I am looking at this from their perspective, creating an entirely new playable path, which I assume you would want to be on par with the other, would take a monstrous amount of time, for what seems like a possible dlc, or spin off story. This isn’t like skyrim, were nothing is tailored to your character specifically. The story obviously couldn’t be the same for both, not at all actually. (if you didn’t know, women “rarely” acted as soldiers), what you are asking is quite frankly, ridiculous.

Hmm, I guess almost no companies are in their right mind then:/ Other than most open world rpgs, how many give you a choice there? As I said, like skyrim, most RPGs have an interchangeable character, but this… It would be double the work for them in every department, Writing, voice acting, animation, world interaction, etc.

I have to reiterate, that idea, if you want it to be either Henry simply being made Henrietta, or an entirely new story, the same length as the original, which spans three acts, is pretty much ludicrous.

Unless you mean simply a one off story, were you play as a female?

I wouldn’t mind an interjection from @TobiTobsen to say if this is remotely possible.

Oh… Never mind, Warhorse has addressed this already (¬‿¬)

You seem insistent upon mistaking a thought for the future as a request for today. For that matter, you seem to be taking every idea with which you disagree as if it is somehow violating THE LAW or something.

Your choice, of course, but I have to admit, it is amusing to have you all foamed up over something that only exists in your own mind. Do you do this often?

As for me, welp, I continue to hope this offering will do well enough that WH can work on an act that allows for a female protagonist with that historical perspective and focusing on craft, society, diplomacy/culture, and related things.

Also, an act that introduces a viable female protagonist for the soldier role… Which, contrary to what seems popular belief, wasn’t THAT uncommon, even if it was rare in the Czech lands. A west European act would be a great avenue for such a thing in future.

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If i remember correctly the act or at least the section with the female was most likely going to be who you owe your life to and them saving you would be my guess due to the fact i believe they already mentioned that.

As I just work on the translation of the webpage, the text clearly says the female protagonist is more of a second quest line that is created. That means the original quest with a male character should still exist, but the female character will be added. Somehow Warhorse Studios need to think about the story for upcoming acts and as the story is more or less pre-defined, it would be a complete change of design, if the story was “for every kind of character”. You’re not the “Chosen one”, so it’s not a universal story.

That may well be where the disconnect is… I don’t particularly care if I am “the chosen one” or not; I’m more interested in a rich and changing world where my choices affect things in my direct proximity or my ability to achieve status and renown for things other than combat. Speaking strictly from the “woman things that games never really give me” perspective, this would be the ability to be just as well known for, say, my market-stall offerings or my cooking wares/food, or artistry as a soldier would be for a given battle or war.

I am certain that is just dreadful dull to all of you, but that combined with combat would be a rounded offering the like of which simply has not been seen in any rpg or MMO.

The idea of a world in which creative competition and economics could matter as much as how well someone could kill things is really quite attractive and (judging from the research) not just to me.

In fact, the entire point for me would be that it couldn’t be a “universal story”.

women were’nt combatants around that time, if they were, they’d be known and you’d have to play a named character like joan of arc. this story and period did not have notable women warriors so they are not included. therefore a male character has broader scope and more variety, including combat.

let this not be queen of sheba argument mk2

Perhaps you could have, oh I don’t know… Been anything someone could define as clear? When did you say you were just wishing this for the future? Did I miss it?

You seemed like you wanted it along side the normal act 1

Do you not understand what I have said so far? It simply isn’t feasible, at least not now, I’m sorry if you never told me when you wanted them to do this.

Gah stupid iPhone. I missed a word and then you left it out and now iPhone proves itself incapable.

I find you rude and dismissive; think I’ll just leave you to that… Thanks but um, no thanks.

Me rude? Did you read the way you were speaking too me?

In regards to the OP:

I think that as long as it’s not forced on the player, jobs could be a nice added touch to the game as well as a good way to make some money. If Warhorse put some effort into it, like adding some variations and challenges to these jobs, it might even become a viable way to spend your time in the game. But if it’s just added in as an afterthought, I wouldn’t see it as a must-have feature.

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There were women combatants around that time and even before it, just not notably in Czech lands; which is why I mentioned western Europe in particular as a future “Act” locale that could legitimately introduce it as a playable option.

Links were previously provided, even as it is (regrettably) true their accounts are not as extensively documented, mostly as they were not titled, nobility, or otherwise more than our Czech blacksmith’s son.

Joan of Arc didn’t even fight on the battlefield, from what ive seen anyway.

My question is, Why in the holy fuck does it matter? I play portal a fuck load and, oh look, its a girl. I didn’t get all pissy about it before it came out. I didn’t say, “OOOOOH! I DONT GET TO PLAY AS A GUY! THIS IS BULLSHIT!”. I didn’t Bitch about the Tomb Raider series. No. I played them because they were GOOD! So answer me this question. Why the hell does it matter?!?!?

It surely was not common to find a woman on a western european medieval battlefield.

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because this game is set in historically accurate medieval bohemia 1403, not uninspired fantasy world of tomb raider or desperately quirky world of portal. :smile:

btw they ruined tomb raider by having her fulfill dual schizophrenic role as familiar damsel in distress “rape victim” then mindless mass murdering idiot ala grand theft auto. worst game ever made.