Yet another offshoot of the “Who came here for a console port?”-thread, because I feel kinda bad that we can’t just let them pat their backs and eat pie. So let’s make this thread about everything that makes us feel a game has been “dumbed-down”.
I write “dumbing down” in quotation marks because I feel it’s a little vague. I would distinguish between a “dumbing down” and a little inconvenience due to a fair compromise. Although I won’t deny we PC-players had our lush share of unfair compromises. “Dumbing down” is also quite a polemic term because it indirectly accuses console players of being dumb, which doesn’t help a civilized discussion, and as was already mentioned in the previous thread, consoles are not in general to blame for publishers catering to the mass market, although it often seems to go hand in hand since the PC is (falsely?) labeled as a niche market.
I could go on, but I want to keep this post rather short.
This thread is also a good place to post your experiences with “dumbed down” games. What was your biggest disappointment in this regard?
The game where I felt the most that it was “dumbed down” was Operation Flashpoint 2. Okay I knew before that Codemasters and Bohemia Interactive parted ways and that BI started the ARMA series, but I couldn’t believe that Codemasters betrayed nearly all that made OFP the milestone it is.
The maximum squad size was shrinked shrunk from 12 to 4, because controllers don’t have F-keys and the radio system was a stub because controllers don’t have number keys. There is no other explanation for those shortages. There was more, but I haven’t played it for a long time. I played coop with a buddy for like 3 weeks and then it ended on the shelf.
There is already a thread to discuss the advantages and shortcomings of the different input devices by the way, so you should maybe go there if you have to share some thoughts about that.
Rant on!