12 fps - Bad performance despite top hardware!

No I haven’t. I can try.

Not much better.

Check if you have Borderless or Fullscreen…

With all of that hardware we haven’t made sure his power supply can handle the load.

Oh, I forgot to mension my power supply. I don’t think that it’s struggeling. 1600 Watts should be more than enough.
EVGA SuperNOVA 1600 T2, 80+ TITANIUM 1600W, Fully Modular, EVGA ECO Mode, 10 Year Warranty, Includes FREE Power On Self Tester Power Supply 220-T2-1600-X1


I had borderless. Is it a problem?

newest BIOS? mainboard driver? graphics driver?
sometimes a Microsoft update can corrupt drivers. Try to install them again

Try Fullscreen. Makes a big difference (my system).

@Blacksmith
Maybe a bit better? I’m not sure. It’s still bad. But thanks.

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Are other games lagging ?
Have you installed the newest drivers (rrobably yes)
Idk but such low fps and you only have 9% CPU load ? That looks suspicious. Maybe try to manually set the cores for this game (i don’t think it has native support for 20 core cpus lol)

Did you try pulling out your second card yet and removing the SLI bridge (though your mobo might have a built in one)?

Yes I did. In fact I began with one card and added the second one later.

OK two more radical things to try. One, is to knock down the overlcok and run a single TI, but make sure your cpu speed is up to max. Since the game is very poorly multi-threaded my CPU is going to perform better than yours as I run at a 4.8 GHz clock and you’re running between 2x-3x as I’ve seen in your screens. Sometimes a too high OC on a video card can cause the fps rendering to collapse.

Then one more option - see if you can run it in Windows 8 compatibility mode. I know that sounds crazy, but it may deactive some advanced instruction set your system is using and may allow the game to run at normal speeds. This is something else I was thinking about last night when I went to bed. The dilemma of people with much better systems in some games running much worse than those with much worse hardware. We did tests of the exact same testing parameters and it finally dawned on us when we looked at video (screenshots didn’t show it). There were settings in the game that took advantage of the latest shaders that better hardware was using, but with older hardware the game of course did not. That made a 50% difference in fps because the developers had not optimized them as it was a instruction set built into the engine they’d not worked with or developed specifically.

It’s just a theory, but for a great game on amazing hardware I hope we can find the culprit so you can enjoy it in all it’s glory.

I think it may have to do with the multi-core set up. I am recently trying to build a server machine to run simulation and did some research on the multi core, xeon family system. it may not be as good as running game and simulation mainly because the way of hardware architecture as well as the software. I think this game is designed to run 4 and up to 10 core system. (support i-9 system) I think your 20 core system is dividing 4 core task into 20 cores. problem with this is that the cpu takes longer time to divide up the 4 cores task to 20 cores task. This hinder the performance of your system. It kind of explain why your cpu has such low loading. Your system takes more time to divide up task instead of efficiently sent the tasks to your gpu for rendering.

That was my initial thought as well. The Xeon is optimized for handling database parsing not gaming. He did disable all but 4 cores, but I think this did not really replicate him having a quad core processor. It just gimped his system.