Really, I understand the camera is important, but it’s not a “scratch” rebuild. Also, I don’t really care about Bioware/EA, I’m talking to the Warhorse team, and I’m a potential customer, so let’s not delude ourselves into thinking there’s something wrong with potential customers wanting something.
To be blunt, I think it’s rather sick that you’re attempting to demonize customers making requests and suggestions that they would really like to see, as the third person market is a large segment on it’s own, and will likely increase their funding and product sales. Whether or not it was funded on kickstarter has nothing to do with whether or not we make suggestions. I, and other like-minded customers will suggest what we would like to see, and the decision of whether or not to agree or disagree with the suggestion is up to the Warhorse Team, not you.
Second, as for cheating, I don’t really think there’s anything cheating about that, I’m NOT talking about this kind of third person:
I’m talking about this kind of 3rd person:
The Reason this isn’t cheating is because the FOV in traditional first-person games is rather more of a “tunnel vision” perspective without the standard “awareness” levels that humans realistically have, similarly, the ease of “left-right-up-down” looking while moving and attacking is different from the ease of a neck-turn in real life. For this reason, a zoomed in 3rd person perspective does not provide advantages that you would not have in real life save for a slight advantage in “behind-the-back” sight, but only when the enemy is super close to you (as it’s a zoomed in perspective)