A few ideas for depth/immersion

Id like to start my post by saying this is an amazing game and the dev team is doing a fantastic job!

Below is a short list of a few ideas I had to improve the fun that can be had in game.

  1. Add an always available option to Lord Capon’s interaction menu for sneaking away from Rattay to go hunting as a team. Each hunter would keep their own game and of course, players will need to prioritize any time sensitive quests, but it would be cool if the option would allow you to meet Capon at a set location just like the quest and cutscene travel to the hunting campground location Capon frequents so the two of you can (put the world/story on hold for a while and) go hunting as mates whenever you felt like it.

  2. Add the ability to feed and pet the dog that approaches you when you are burrying your parents. He travels with you on the wagon to Rattay anyway, there should be an option to “adopt it” and take him hunting with you later in the game.

  3. The Theresa courtship quest arc ends too abruptly. We should have the ability to marry her and have her live with us in Privyslavitz rather than just dumping her after we get her in bed. Maybe require an extended Rathaus and a specific Reputation requirement for her and her father before she will say yes? An option to steal away Lady Stephanie should be available too if the player prefers to go that direction. They could literally just chill there from that point forward in the game.

  4. Allow the acquisition and delivery of trade resources to npc vendors to increase personal reputation with that specific vendor. We all have that one vendor who we killed and now runs from us, give us an option to fix that.

  5. Add a second and third paperdoll screen with seperate equipment slots so you can build a heavy armor set, a stealth equipment set and a charisma set of clothing/equipment. The set gear could be earmarked as do not sell and stored in your universal chest until you change into it while out of combat.

Thanks!

An interesting thing. (Spoilers ahead! You have been warned!) Henry was a result of an intercourse between Ratzig and Henry’s mother. Ratzig couldn’t marry a commoner, that’s why Martin had to adopt him. It is not impossible that Henry as Ratzig’s son becomes a nobleman himself. Then, if Theresa comes to him one day to say that she is expecting a child, he’ll have to make a choice very similar to one Ratzig faced… I think it can be a good idea for a quest-line. Is it possible that someone else thinks so? :wink:

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Absolutely, this was my exact thought too but id leave it open ended for the devs to decide. I just think there is a lot more opportunity to expand upon that aspect of the story with extra quests and character development.

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THAT is a filthy lie. My Henry doesn’t dump her.

I came back for more, but she wouldn’t know of me.
Just snubs me off or refuses to talk to me.

Not even a goodbye cuddle.
I feel used and abused.
#MeeTooPlease

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Yes, I hear Sirloin,

This is fake news.

I too womb raided this particular woman, looting her pleasure cave. It was as if her mind was sent to a cloud in heaven. Now her body is just a wandering empty shell. And I cannot even put my filthy Henry slug into that shell to make some kinda sexy snail combo.

This is some pebblepoop. #methree

Trigger warning I didn’t get to bang her again.

Edit Hope your number five gets put in at some point. Is a pain in the ass.

dog will be in the “a woman’s lot” DLC. He was going to be there but got dropped.

way to complicated involving the voice actor and an entire team to code that and so Mucho Dinero!

Agreed on Teresa tho that’s her uncle not her father. Lady Stephanie makes no sense. IMHO all she wanted was young company and mebbe another chance at a kid and never would give up privilege and rank for a less one such as a bailiff

Never killed a vendor…dioic idea

Variations on a already multithreaded theme/suggestions/complaints