Id like to start my post by saying this is an amazing game and the dev team is doing a fantastic job!
Below is a short list of a few ideas I had to improve the fun that can be had in game.
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Add an always available option to Lord Capon’s interaction menu for sneaking away from Rattay to go hunting as a team. Each hunter would keep their own game and of course, players will need to prioritize any time sensitive quests, but it would be cool if the option would allow you to meet Capon at a set location just like the quest and cutscene travel to the hunting campground location Capon frequents so the two of you can (put the world/story on hold for a while and) go hunting as mates whenever you felt like it.
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Add the ability to feed and pet the dog that approaches you when you are burrying your parents. He travels with you on the wagon to Rattay anyway, there should be an option to “adopt it” and take him hunting with you later in the game.
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The Theresa courtship quest arc ends too abruptly. We should have the ability to marry her and have her live with us in Privyslavitz rather than just dumping her after we get her in bed. Maybe require an extended Rathaus and a specific Reputation requirement for her and her father before she will say yes? An option to steal away Lady Stephanie should be available too if the player prefers to go that direction. They could literally just chill there from that point forward in the game.
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Allow the acquisition and delivery of trade resources to npc vendors to increase personal reputation with that specific vendor. We all have that one vendor who we killed and now runs from us, give us an option to fix that.
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Add a second and third paperdoll screen with seperate equipment slots so you can build a heavy armor set, a stealth equipment set and a charisma set of clothing/equipment. The set gear could be earmarked as do not sell and stored in your universal chest until you change into it while out of combat.
Thanks!