The video looks great.
However, I have a small question: could you guys make the enemy’s behavior more accurate? I mean, after I slashed an enemy, his action should be slow and act like a wounded man, right? In the video, all enemies are fighting like normal soldier after they get hit. The blood are coming out, but nothing more. This scene looks very unreal and weird.
I hope the develop team can make the system more real and detailed in the future. I understand the system is not finished, so I’m looking forward to see more. This is just a little suggestion.