Is there anyway to spawn entities such as bandit groups or cumens? maybe using commands like ‘wh_spawnitems’?
I feel like at later stage of the game, or after finishing the main story, a lot of players simply want to explore and hunt cumens. The ability to spawn these entities will be useful.
How is… spawning them yourself “hunting cumans”? Although I agree, I wish for such a command myself. I think though, that every single NPC is prespawned (when you start the game) so it’s not like Sykrim where you can have them constantly generated.
Bandits/Cumans respawn in the game
in my game the wayfaring knight and the faint hearted one both respawn
killed them like 5 times each
Keep heading back and forth on roads and you’ll see respawning events left and right. Also, all those bandit camps where you see picture of smoke on the map located in the inventory section, also respawn enemies. If you are looking for enemies to fight, they are all over the place.
This needs to be addressed by the way. It’s clear that the feint hearted knight is a unique character with a name and all. It doesn’t make sense encountering him after killing him five times.
yeah of course, i figured that killing him would keep him down, i swear to god im going to retexture him as a zombie one of thse days
Like, first time I meet him, I advise him to go find the love of his life and all that. he thanks me and goes his way. We meet up later again and he challenges me to a duel. I of course I accept and kill his ass. Oh what a fool I was. I continue my fast travel and about 20 seconds after killing him I meet him again in full armor.
yeah thats what happened to me too
in the same order too lol
maybe it was caused by our telling him to go find the love of his life?