So, what about families?
- Will there be fathers, mothers, sons and daughters, uncles and aunts, grandparents…?
- Assuming there were no divorces, what would happen if a father/mother dies (“normal” death or killed in battle)?
- Will his wife/her husband try to find a new partner?
- What will the kids do? (Besides “adult” work)
- Will the couple had any benefits?
- the player could get married?
This would be nice for revenge quests. The player kills (by mistake or by choice) someone and his cousin try to get revenge.
I’m talking about the structure of a family tree, not just a description in some quest.