Agility & Strength anomalies

Why does some swords just show agility and other swords just show strength, and not both ?

Think about it, longswords are heavier and require more strength, shorter swords require faster movement to excel in combat.

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When you look at Dagger stats thats shows strength too? That’s a small weapon that shouldn’t require strength?

The dagger isn’t used in combat.

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I suggest you don’t try to “make sense of it.” It doesn’t make “good sense” from an external reference point, much like many other well-designed and copacetic game design choices which advance gameplay at the expense of realism:

  1. no real injuries of note
  2. no real diseases of note
  3. no need to defecate or urinate
  4. killing things with a bow learns you how to use a bow (as well as training various other stats), but shooting at a target does NOTHING for “XP”
  5. teleporting horse
  6. teleporting gear transfer to/from horse
  7. instantaneous inventory management: see an encounter about to occur! Not happy with your current kit!? NO PROBLEM! Open the inventory and change EVERYTHING you’re wearing AND stash the stuff back on the trusty steed in less than 1 millisecond! :grinning:
    etc., etc., etc.

Now, if your question is more like: Which weapons are agility based and which ones are strength based and/or “are some of them both strength and agility” based? Then I’d say: good question!