After long time i was now able to find some time to test the new build.
My first test is only about FPS.
(I think and hope people have reported all bugs?)
1st my settings
LodRatio value=15
MergedMeshesRatio value=100
ViewDistRatio value=75
controls_inputDevice value=1
controls_invertController value=0
controls_invertMouse value=0
controls_sensitivity value=45
g_language value=pdg
g_languageAudio value=pdg
r_MotionBlur value=2
res_fs value=1
res_quality value=0
res_x value=1680
res_y value=1050
sound_music value=1
sound_sound value=1
sound_video value=1
sound_voice value=1
sys_spec_GameEffects value=4
sys_spec_ObjectDetail value=4
sys_spec_Particles value=3
sys_spec_Physics value=4
sys_spec_PostProcessing value=1
sys_spec_Shading value=4
sys_spec_Shadows value=3
sys_spec_Texture value=4
sys_spec_Water value=4
sys_spec_light value=4
2nd my system again,
AMD-FX-6200 (6x3,8 GHz)
8192 MB RAM DDR3
NVIDIA GeForce GTX 760 (1990 MB)
Detailed Info about Memory usage,
8139MB physical memory installed
5987MB available
8388607MB virtual memory installed
26 percent of memory in use
Around 25-28 fps
Many lags or delays due of Texture Streaming and Object placement query.
(It looks at least like this. The two things take a very long time to load
but maybe possibly due to the strong calculating of AI at the start of a game.)