Alpha 2.1 graphics feedback

First things first great job guys the game looks great! I’m just going to post my experience (graphical mostly) on about 1 hour of playing around with the alpha.

Firstly my pc specs:

  • cpu 3930k 4.4ghz
  • 4x4gb ram at 1666mhz
  • 7200rpm WD cav black
  • Evga 780ti classified
  • ROG SWIFT PG278Q (2560x1440 g-sync)
  • Windows 7

Game version : main_18520_804

I was using all settings at very high and the game ran very well 79-89fps when looking at the horizon and 120+ when looking straight up or down. Some drops to mid 60s and only a drop to 45fps when initially starting the game and looking at the village.

  • Screenshots are hosted on imgur because they are 2560x1440, and 2 screenshots will be provided in the first post and 2 in the second because the annoying 2 links max per post is in effect…

CPU performance:

  • The game looks like its using 6 cores, 1 core at 80% and 5 at around 50% (screenshot provided)
  • Uses ~ 2gb system memory.

No major issues found, but the ghost chickens did make me laugh.

  • Don’t worry I just mean they pass through walls…

Minor issues:

  • fps drops massively (50-60fps loss) when looking at options while in-game. (screenshot provided)
  • Option to remove motion blur, I know by default it’s active and it has some uses but personally it’s annoying and should have an option to turn off. (proof of motion blur screenshot provided in second post…).
  • Weird bug with character model in the menu. (Screenshot provided in second post…)
  • When alt-tabbing and selecting another window and getting back into the game removed g-sync, this is probably being caused by the game applying v-sync or returning to a borderless-windowed mode?

Quality of life changes:

  • Screen resolution to switch to a drop down, REALLY annoying when you miss your native resolution and you have to click 20 times again. Because the left arrow didn’t work but the right arrow did or another alternative is to load with native resolution by default.

Overall great release guys, can’t wait to see more!

Motion Blur
Character model bug

Thank you! … … :wink:

Yes an option in the menu would be good but if you look at the forums and type motion blur in you’ll see that there already is a possibility to do so. just write r_motionblur=0 in the console. Idk wich button it is for you to open console for me it is ^

For an alpha release having console commands to change setting is 100% fine but for release having the option turn off motion blur in the menu is preferred. Because console commands might not be available at launch and having a proper option menu is the reason most of us play on pc so we can actually pump the games we love to the max.

Time to show myself again,nope mister,i prefer my good old “Cheat-Console” and want it in every Alpha/Beta version,even as in the Release-Game…and i want it capable to do all i want…btw a thing that runs most times only on PCs ;)…it is annoying that they kicked me out of my thread,cause they wont have this further developed i guess :frowning:

Nobody kicked you out. It’s a problem by the company who created this forum. We are still searching and reparing! And it’s already working by the way! :slight_smile:

2 Likes

So to make one small Statement : Esp. Thx to the Community Team of KDC for helping me so nice with my problems … i can Reply again…im very happy and will carry on my work now again thx to you all ;)…now btt