So today was published a very interesting article about sword fighting in video games and among other things there are a lot of information about KC: D because they interviewed Viktor Bocan, a lead combat designer from Warhorse. Unfortunately, it’s in czech, so you can read it only in google translator.
Here are few interesting things from the article;
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They were considering for a long time implementation of a blocking system with determining directions of blocks before they decided rather to have just one-button blocking. “Obviously we thought about it a lot, but at the end we came to the conclusion that it’s simply not fun. We don’t want to make a medieval warrior simulator that would take 6 months for players to learn how to play.” - Viktor Bocan
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There will be stabbing. “Many games just resign on having this move because, let’s be honest, it doesn’t look very effective. There is no stabbing in The Witcher and in Dark souls only at certain places. We have stabbing fully implemented and many swordsmen who played KC:D praised it a lot.” - Viktor
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One of the problems with first person view in combat is that a player often think that an enemy is closer to him than he actually is. “In this case, we need to help the player and if he attack an enemy while being too far, we will “fix” a distance litle bit. It’s not some false displacement, a character will just make one more step, it turned out to be neccesary.” - Viktor
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They consult many experts on medieval combat, but they have a problem that every expert has different opinon how realistic medieval combat should look. “When we do a new combat element based on advice of one medieval expert, the other one will tell us that it’s completely wrong and that it is definitely not realistic. And when we change it according to him, then the first one doesn’t agree…” - Viktor
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Guy Windsor complimented their work. “He called us, complimented our game and told us to ask him anything if we want an advice. So we sent him an e-mail with about 200 questions.” - Viktor
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Very important will be your equipment and clothing. You need to adjust your clothing based on what you are going to do and that applies also on the right choice of weapons. “When you need to sneak into the village, you will take just a light armor and a knife. Into the battle, you will take chain mail and armor on it. Against a man with plate armor you have practicaly no chance with a sword and you need an axe or ideally a mace.” - Viktor