Lets take for example plate armor.
It was said in one of the dev blogs (i believe) that plate will be weak to blunt strikes and strong to cuts and stabs.
Thats not how it worked, maces and heavy hitty objects were the only things that could hurt someone in plate (under norma circumstances, at least in melee)
I think it is was said in the armor video, that Plate would be âweakerâ against blunt weapons and axes. Chainmail would be âweakerâ against penetrating/stabbing weapons.
I doubt Warhorse would get this wrong.
I know stamina drain makes you dead, but i would not like if they made these non-penetrable weapons useful even though in this example you would drain less stamina. I guess not all enemies will have full plate armor and should be special when you âaccessâ all kinds of weapons.
Maces and heavy hitting objects as you state, are BLUNT weapons!
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