Bascinets look dreadfull * Update:(Graphical explanation on the first post)

Not trying to be snarky but perhaps you should look up the period of time for each to see where and when they were used/ more popular? and tell us for all our learning?

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yeah, those houndskulls are my favorite all time helmets. wish there were more.

Pentagonal houndskull is historical, but it would be nice to see different types.

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agreed and thx for pointing out.

Unfortunately not just basinets look dreadful.
Most of the armour, weapons and clothes are very inaccurate, which is quite disappointing after all those claims about historical accuracy.

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What’s the functional significance of the discrepancies? Are they akin to T-34s showing up in a WWI game? Or, a WII game in which the Me 262s represent the lion’s share of the Luftwaffe? SA wearing SS uniforms? Or, something else?

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People just want to nitpick, I am a historian by profession and I would not be able to pinpoint what armour part should be in game and which one should not. The armour is perhaps not historically correct all the way, but it is correct enough to be in a game.

People need to understand that KCD is a game and not thesis of armour and weapons of the early 15th century.

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Close enough in a game can be good enough.

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Some examples on that?

The problem is not that much about what should and shouldn’t be in the game, but how it looks. Sure you can call it nitpicking, but there is so many smaller or bigger details which are wrong, that in the end it gives wrong picture about how people looked. And that is the opposite what I thought this game wanted to achieve.

It is mostly similar to problems mentioned above about bassinets, mostly wrong shapes.
Example: breast plates are too long, should be thinner at the waist and more domed.

Few good examples in the first part of this video:

And this is an issue!? I have said before and I say again, I work as a historian and this game needs bug fixes way more than they need to rectify armour sizes etc


And just to put some fuel onto the fire, historians do not have a 100% understanding of all the different armour types etc that existed during the KCD timeframe. We have quite much understanding but I am certain that most people, including me and my colleges think that the authenticity of the armour and weapons in this game is close enough to what Bohemia could have looked like.

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The entire point of the thread is to point out the bad design of the bascinet. No one’s arguing that it should take precedence over bug fixes, but it would make the target audience (historical enthusiasts) happier if the glaringly bad models were fixed.

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Thank you for the video, interesting watch!
I have to agree on most of what he sais, since the observations align with my own research of that period (happened to do a project on 1400 central germany). Especially the noble’s clothing are quite fantastical.

About the armor sizes - I do believe they had a hard time with the layer system and clipping issues, which caused helmets and armor to be larger than they’d originally be.
I’ll be having my own taste with that when the modding tools are out - planning do bring some Tacuinum Sanitatis clothes in game :blush:

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Why are you bringing bugs in to this? It has nothing to do with this topic and I never said that it is more important than bug fixes.

Sure, you have a huge point and me debating bug fixes was misplaced. So let me rephrase it, there is a limit to what “history enthusiasts” may have to settle with as the game is just that, a game. If I truly wanted to I could point out hundreds of things that is wrong or even anachronistic to the era, but one may have to settle with “close enough” and be realistic in ones expectations. But I digress, please continue arguing over the shapes of armour and the thickness of different pieces of plate! It truly is the epitome of historical enthusiasm and not nerdy nitpicking at all.

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Oh certainly! This is still the best depiction of the time period in question in any game, to date. I’m sure most of the criticism here merely stems from a deep love and fascination for the era. And a smidgen of frustration on my part that they used modern HEMA sport armor as reference for their models, instead of extant pieces. No need to have your professional sensibilities ruffled, sir
we’re all nerds here. Some of us just made a career of it. :wink:

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Exactly and I don’t see a reason for it. Nowadays on the internet everyone has access to quality photos of extant pieces and historical art. So why would you use low quality modern reproductions as reference. I see it as missed opportunity and hope it will improve in potential sequels.

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I would like to apologize for sounding way too harsh and even agitated, I can guarantee I am neither. English is not my first and not even my second language so I still lack the finesse and sensitivity to use the most proper words to convey my feelings exact. And of course that I am cranky and tell young people to get off my lawn!

So I hope no one took my harsh words too seriously as I am the first here to agree that WH may not have delivered what they promised, and that is regarding many fields and perhaps including the details of armour and such. I work as a historian but I am in no way an armour expert but I can point out approximately what era and nation an armour belongs to if presented. But no, I do not have detail knowledge about exact shapes of helmet and such as it certainly seems many of you fellow players have.

So I will use this as a chance to learn instead of debating. If you guys could change one piece of armour, preferably a helmet. What changes would you make and how would the changes improve that pierce of armour in regards to historical authenticity?

Just to make it clear, I am not snarky now but curious and would like to expand my knowledge in this field. Thank you!

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