Benchmarking CryEngine on my system

Aloha,
I don’t play a lot of computer games - in fact, the last that I got really into was one of the Ultima series, oh so long ago…
In order to get an idea of how my system might perform at least with the alpha I’d like to find a demo or benchmark that somewhat reflects the resource requirements that KCD will have. I am aware that this will just be a rough approximation, but it’s better than no idea at all.
Anybody know of such a benchmark, hopefully not too big to handle on a mediocre connection?
Much thanks!

MechWarriorOnline is a good benchmark probably. But uh KCD is a singleplayer game, not online…so forget the ping problems.

This thing is pretty good too:

Buy some later Cryengine games (Crysis2 or 3). They are really cheap these days. Warface is even free to play but it is online and these games are usually less demanding so it might be not accurate enough.

Or:

  • Download Cryengine SDK from Crydev.net. (yeah, you have to register)
  • Run editor.exe from bin64 or bin32 subfolder.
  • Load the default Forest project. Wait until it is fully loaded.
  • Press Ctrl+G to get into the game.
  • You can see framerate and other statistics BTW

NOTE: free Cryengine SDK is several versions behind the commercial version but you should get some idea on sys requirements from it.

Thanks, i’ll try out the SDK. That sounds like a fun little experiment.

Of course, just getting Crysis 3 and trying it out on that is a far more accurate solution. A full-fledged videogame is probably going to be more demanding than just its engine. It should test your video performance decenty enough tho I suppose.

This plus FarCry 3 I think. Stick it on the highest system settings you can see and then use a program to capture your true frame rate (Fraps can show you this as does Overwolf), there are also some bench-marking software programs out there that will help you.

Far Cry 3 runs Dust or whatever it’s called, not CryEngine.

Dunia engine, it had its roots in Cryengine, but is heavily modified.