Big battles are great but happen only once

Your talking to a guy who has 1200hrs on it buddy.

And so you’ve focused on far more than the storyline. Playing the MQ takes 60-100h

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Actually I was playing Henry.

Actually, I was waiting for that skirmish battle all game which didn’t happen, but had other battles. For me battles lasted 5 minutes.

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50 vs 50* … the bastard Markvart von Aulitz has returned with mercs (known to us as bandits and Cuman). his band of bastards messengers have confirmed the location of today’s battle: the place that would come to be known as reunion hill to the Kobyla family… can you pace yourself and survive the day?

5 horse archers
5 horse lancers
10 crossbowmen/archers
10 pikemen
20 sword/axe/mace infantry
with Cuman, increase proportion of cavalry and decrease proportion of pikemen

Henry picks the squad to which he belongs and he can equip them with armor and weapons from his inventory.

it’s not the battle of Grunwald but it gets at endurance and pacing in battle

If this doesn’t come to pass, I’m gonna be disappointed…

if Henry refuses to honor the battle, the band of bastards will descend upon Pribyslavitz like a plague of locusts at a time of their choosing. If this occurs, attendant loses of property. lives and reputation are to be expected. the scope of damage will vary according to the infrastructure put in place by Henry and the Locator

If Henry’s side loses the battle but Henry survives, the band of bastards will retake Vranik.

Rinse. Repeat.

Wow. Just wow. I can see some have no respect for the true intentions of Warhorse with this game…

You’re kidding, right? Mod support has been a true intention well prior to release. That mod support will enable far more than what I’ve suggested… for instance BlickMang’s mod that has both Tobi and WH excited

You also do realize that KCD is historical fiction, don’t you?

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