Since one of the major selling points of this game is that it’s super-realistic, will there be a bleeding mechanic? What I mean is that when you get a flesh wound (or even something more serious), I think it would be good to bleed a bit, losing some Health until the wound closes by itself or you bandage it. I’ve never heard of a game where bleeding was a major mechanic in combat (I’m sure there are some, just not that I’ve heard of), so I think it would be a fairly cool feature to include.
Thoughts?