Hallo… I am not sure if this question not already here somewhere, but I would lime to know, how the game zone will be limited. I hope there will be no invisible walls but some natural borders… but what about paths and roads to outer non-game zone?
Hey there @Cybert, we will work with a lot of natural borders like rock formations, dense forests and such. But in these times it wasn’t even uncommon to put fences around your land, ground or forest. So we are planning to make a healthy mixture out of these options. We’ll just have to see
since the world is a disc, you could show just an abyss and perhaps a peak at the 4 elephants and the turtle.
Wouldn’t that also require a huge neverending waterfall all around the disc??
of course, we are going for realism after all.
Gentlemen, even the greeks of the ancient Hellas already knew that the Earth is sphere-shaped. The only question is: how big exactly?
Greeks? Maybe. Medieval Europe? Not so sure.
Are you saying that you have shown a castle wall crumbling under siege attack in the initial video but now there will be indestructible fences around the land?
I’d prefer a hand of God scenario to that. A sign “you are entering the border, please return to the gaming area” and then just a death by lightning.
Haha good point but there is always the question: Why would Henry just destroy a fence anyway we didn’t decide it yet, so as I said we’ll have to see
how about dragons?
Dragons - wait, there are no dragons in KCD. What about chicken?
Killer-chickens.
Or a Killer-rabbit, whose existence is well proven (I’ve seen it on TV).
The question, however is:
when the elephants stand on a turtle, what does the turtle stand on?
OK, to make it more realistic, kind of extreme ebola scenario. How about “I can’t go here, I have heard that this swamps are full of infested mosquitos.” And then you just start shitting blood and puke your guts out and die.
Please come with some ingenious original solution. Don`t use fences. Fences are terrible. They inspire strong urge to cross them.
Swamps infested with some kind of hemorrhagic fever? Near Sázava?
I will use a historic figure from different era and different place in the Czech lands as an example - with both having in common that they lived in times before modern medicine.
His parents’ family had roughly 50% children death-rate, going through tuberculosis, cholera, typhus and shigellosis repeatedly (and that was a family of a school director!). If any notion about those time is right, then it is the mortality of viruses and bacilli. Of course, dying instantly on the border of the game zone would be a bit far fetched, but for me personally still better then some fences etc. Fences mean that you know that the horizon ends where you walk. Instant death means that there might be something behind the horizon, just that you are to never know.
How about you get intercepted by an army patrol or something? I mean, there’s a war on and all.
Or bandits.
Or a pack of crazed feral cats.
I wont question that. Nevertheless the diseases you mentioned are bacterioses (mainly foodborne). Viral hemorrhagic fevers are not transmitted via culex pipiens and they do not occur in central Europe (nearest areas of occurence are probably northern Italy, Balkans or Crimea). And there probably were no swamp areas around Sázava either. Floodplains or meadows perhaps. (Which are of course sufficient for the mosquito epidemics.)
But the instant death concept is one of the biggest immersion killers possible, I suppose. Fences… they are even worse.
I would probably accept some kind of impervious forest which Henry dont want to enter in combination with rock formations and patrols on the roads. (Well the patrols probably don`t make sense historically.)
In every way I would certainly try to not ruin my own game experience by trying to get to the borders of the game world.
The greeks were a bit brighter then the people of the middle ages mind you lol
perhaps, badlands with bandits? when you cross you hear rustling in the bushes and then you are put down by an arrow? just a though, maybe this could be kinda cool.
It grieves my heart that such misconceptions tend to cling so much to their lives. While personally I do think that civilizations can differ in terms of advancement and the lower classes of the society can be superstitious (up until this very day), I don’t think that the age of “enlightenment’s” conception of history is really up-to-date, with the chastity belts, the raging inquisition, the ius primae noctis and the half-wit medieval citizen. … Even if the men of the medieval era were dumb as a handful of dead moth on their own, they still could and did read ancient sources, like Eratosthenes, even if your average peasant did very possibly not. Only roughly a hundred years after the game’s setting, Cristoforo Colombo sailed to the west to reach India - the only debate was not about the fact that the Earth is round (this was pretty much an accepted fact) but the exact measurement of its diameter. In terms of the diameter, the good captain was wrong, but that’s a whole different story.
In the end, in my opinion it is not worth oversimplifying the literacy of “the middle ages” in general. Every though has its own critics in all eras.
…not that I have a problem with the disc-shaped world. This gives pizza the spiritual layer it deserves.