I hate to start yet another combat thread but I just wanted to get my opinion out there to see what you guys think.
For me the combat feels too slow and soft.
Slow as in too few swings for how fast your stamina runs out. He who has the advantage presses it. I could have 5 guys coming at me yet they all just walk slowly towards me with their highly choreographed moves. AI doesn’t press advantages and even when they do get in close and start hitting you its like they’re just tapping and poking me with a fencing sword.
Soft as I mentioned before like I’m being poked by a fencing sword. Same goes for my attacks on them. It just feels weak. Sword fighting in skyrim felt more satisfying.
Health bars are the bane of my existence. Realistic damage system would be amazing. (dwarf fortress anyone?) People are a lot harder to kill than we give them credit for but that doesn’t mean you add more hp to his health bar or negate damage cause of that plate armor hes wearing. >I really hate hp bars.
If the battles get any larger they’ll look like a big micheal jackson concert with everyone doing the thriller. With the current combat system small battles will work great with increased speed(added speed will add to skill needed to survive a.k.a. thinking on your feet, leading to heart pounding moments in battles) to combat and depth to the health system. When larger battles come into play they will looked staged and soldiers will be spreading out to fight their individual foes.(total war: shogun 2 anyone?)
Combo system is lame and feels like i’m memorizing button codes for mortal combat.
Anyways I’m done bitching what do you guys think?