When I realized I was able to single-handledly take out the entire Bandit Camp at Pribyskalviz… and then proceeded to poke Runt in the chest once, then land a single blow on his exposed dome for the win… I realized I had to do something to change this up.
Meet Henry the Penitent:
Henry The Penitent has taken a vow of poverty - for what grace he enjoys on Earth, he’ll never have in Heaven unless his soul is deemed worthy. Armed only with a Bludgeon, he’ll still win the day - for he’s got the Lord on his Side.
I’ve found this has made the game a challenge again. When 2-3 armed foes close in on you, you have to fight strategically. Armored foes take some doing while anyone is capable of harming you if you are not careful.
I also have come to love the ascetic of the character - with a straw hat and a zen, homespun look. Give this a try if you’re finding the game too easy at any point. I love how it’s changed things to be interesting once more.
The Rules:
- Henry may only have 100 Groschen on him at any time. Any additional Groschen or valuables Henry finds/looted must be dropped next to a needy soul as soon as possible.
- Henry may not equip an item valued at over 25 Groschen.
- Henry may only use a Butcher Sword, Bludgeon or an Axe under 25 Groschen value.
- Henry may wear a Common Shield, but he kinda looks ridiculous.
- Henry may only use Potions that he’s made.
- Henry may not sell anything.
- Henry may only buy items valued at less than 25 Groschen.
- Henry is allowed to use Maintience, Stealth, Lockpicking, Pickpocketing (if you like - it’s fun).
Edit: Decided the No-Horse part of this doesn’t really help the goal of more challenging combat. It just makes traveling more tedious for no gain. And if you want to use the horse in combat, I would say fighting with a melee weapon on horseback is arguably harder than just toe to toe, if you wanna do that, power to you.