Come share your thoughts/hopes/dreams for the up coming ''from the ashes'' dlc

I was thinking latrine carrier but then again Aquarius wasn’t my best work

IF he gets a job by my hand it will be hauling water or poop

Guy robbed my dad and then my dad died…coincidence? I think not

Hell, Kunesh damn near broke my plate armor in one of my play-throughs with his bare hands. I’m making him Captain of the Guard, though he’ll probably need a whooping from time to time to keep him from heavy-handing the locals.

Anyway, really looking forward to the DLC, and I hope they’ve done it well. So far, it looks promising, though sometimes game designers get it wrong. Game designers who should know better. Neverwinter nights 2 did it decently at the time, where you had to run around and gather specialists, while the fortress and shops were rebuilt. Occasionally you would get an odd event, with people visiting with certain propositions. There was always a task for the local garrison to deal with, and decisions on how they should handle it. Pillars of Eternity, on the other hand, was one where they got it wrong. You just clicked a statue, clicked an item to be built, then went on your merry way. Just a half-assed money sink.

There’s a lot of immersive story potential here, and I really do hope it gets woven in with the rest of the story line as we’ve had it so far. Would love, for instance, to lead a company of men I’ve personally trained to battle at Vranik. Whether that is the case or not, if they really did go for the “this is how they settled new areas at the time” historical element, and get us involved in that, I’m sure I’ll be overjoyed.

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I can’t help but wonder that the DLC was pushed back because of the devs reading posts like this and trying to accommodate them in the dlc. Like minor things such as being able to equip your own soldiers and having them specialize in a weapon type, building defenses, etc.

I really think people need to get off the whole can i employ soldiers and equip them thing. It’s not your town, you don’t own the land, it’s part of sir divishes holdings. He provides the guards. He provides the land. The equipment for the guards. That’s why taxes are paid to him. Yes Henry will run the town and you might even be able to employ people to the guards BUT it’s not really your guards or army. It’s sir divishes and captain on that will be robard. It even says if you do bad at your job you will be replaced so I have no idea why people are jumping on this bandwagon when clearly all the signs are there that this will never happen. In fact if I’m wrong and this is a thing then it will majorly piss me off to the point of not playing or buying as it’s so unrealistic and breaks immersion. Unless Henry is “gifted” the land and made a Lord or if he’s gifted the land and made a vassal then this would never happen. Henry does not have his own colours and won’t…He might at some point inherent radzig’s but then he would be tasked with stuff to do with radzig’s lands ie skalitz and we all know that was never rebuilt. Not sure if radzig had any other holdings?

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Dude chill. We are just suggesting ideas that we think would be fun. It’s not that deep

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I just watched the video on YouTube where ESO talks to one of the devs. I’m exited for this dlc, but from what I here there is more benefit from the dlc by playing it mid game rather than end game. I think the dev said its actually better to start a new game once the dlc is installed. This kinda irked me as I kinda expected an expansion on the story and more quests, rather than something that actually adds to the middle of the game story that I have already played though. I’m still gonna get the dlc cause I really liked this game. But like I said I expected more of an expansion rather than a something that fits in to the main game that you only really see the benefit of you are starting off a new game or are midway through the game.

yeah, that ship sailed the moment the sacking of Skalitz was changed from one of the harshest times of the year^ to a beautiful, flowery and falsely abundant summer

^- March; in some languages they have a term for the bridge period between dwindling winter supplies and early spring food re-availability; Lent has a functional aspect to it in dealing with this dearth of food, etc

google Cuman. watch the Skalitz cutscene. what images do you see? Cuman horse archers and Cuman (horse) lancers. where are they after Run if this game intends to be immersive?

so when the lead developer for ashes equates Henry’s new position with the role of a governor, i can handle the suspension of disbelief to allow the governor the latitude to equip those who are under his direct report and for whom he has life and death responsibility

According to Prokop (lead dev in vid with Daniel), this is exactly the case

Would change the nature of your mission in the attack on Vranik, but love the idea of leading your own squad in the attack

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Radzig didn’t own Skalitz. It was the Kings silver mine, and he was governing it at the Kings request. According to Warhorse, he was originally a yeoman, which is a non-noble freeman. At some point he was knighted (Ritter in the HRE), which would have conferred a Knight’s Fie, a plot of land that could be anywhere from 1000 to 5000 acres depending upon quality. For reference, 1000 acres is around a quarter of the entire KC:D map. Given the dense forestry in this region, a Ritter might have ruled over 1/2 of the land. If Radzig retains these lands, they could indeed be inherited by Henry, should Radzig formally recognize him as his heir.

However, after the events of this game, Radzig becomes the Burgrave of Vyserhad, an important section of Prague. Burgravates were often the size of counties, or of particularly valuable urban areas, and conferred the rank of Count, but were generally not inheritable. I don’t know if he becomes unlanded during this point by losing his Knight’s Fie, but he does apparently become a robber knight, and becoming unlanded might explain that. If he does lose his Fie, then Henry is out of luck on the heritable front.

Like a Burgrave, an Amtmann in the HRE (Bailiff is the closest English equivalent term) was more or less an administrative title equivalent to a noble title - basically a viceroyalty. Henry, with Pribyslavitz, is becoming an Amtmann, which is the rough equivalent of an Edler in the HRE. They were expected to administer the area. This includes ruling on cases involving justice, collecting taxes, and organizing lawkeeping and defense of the area.

Not sure why you’re against Henry being allowed to do such a thing. These titles were given out precisely to take administrative burden off the plate of the higher level lords who owned the land, and Robard has better things to do than coordinate defenses at some tiny settlement. Divish certainly has better things to do than roll up there every couple days to hear the complaints about who owns which pig.

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Ok let me clarifie I’m not against Henry doing these things but people hyping it up isn’t going to make it happen and if it doesn’t happen then people will be back on here complaining that they can’t do it and the DLC sucks or something. It happens on most big rpg dlc’s and it annoys the hell out of me that a really good DLC is labelled crap because it doesn’t include something someone made up that had no mention of it being included by the devs. In all honesty I really hope he can do all this and more. I hope he gets a lordship and lady Stephanie decides she’s better off with Henry. I hope at some point you get the respect you deserve in the game. Not only as a master huntsman or as radzig’s son but as a total bad ass you become by end game. One of the best fighters in the land. I hope ncps start addressing Henry with the respected title and robard and the other guy from rattay stop talking to you like your a low life and I hope I stop getting random searches for no reason because the guard would be to worried of going in the stocks. But as none of the above has been mentioned I won’t judge the DLC on it. That’s what my point was nothing more and I wasn’t getting funny so I apologise if I offended anyone

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Not sure Henry will ever be fully honored (commensurate to his contribution) above perhaps lower noble. iirc, it was one of the tensions of HRE (motive behind some robber barons). The class system itself is something is shown (to some degree) in some cutscenes/dialogs, but so much of the social structure/complexity of the times (mentioned by Daniel in talk in Poland) isn’t well reflected. Probably for the sake of playability.

Their job was done so They moved off out of the game area, looking for other good targets to sack.

Yeah, that’s what comes to mind whenever I see Cuman at ambush points :lying_face: or the 4 or so Cuman camps south of Talmberg :lying_face::lying_face: or at the various battle spawn points involving Cuman :lying_face::lying_face::lying_face: or the Cuman mercs at Pribyslavitz :lying_face::lying_face::lying_face::lying_face:

I know the mounted NPC mechanic was desired but couldn’t be pulled off. It is what it is. I hope it can be changed. To me, the ‘immersive’ arguments are so player specific/dependent that they seldom resonate with me… unless we’re willing to do a deep dive. Few are. Realism is nice but playability is why we’re all here

Yeah, I’m sure they trimmed it down to calling everyone “sir”, just to avoid blowing peoples minds. In reality, noble rank was fairly important - particularly in the HRE. Also, it’s very true that Henry would not likely get above lower nobility, at least in the heritable sense of things. Racek Kobyla was basically just a man at arms, promoted to knight, and then granted the office of Imperial Hetman, then Burgrave. The latter were ranked as upper nobility, though it didn’t really confer the benefits. Could Henry end up administering some County somewhere in Bohemia? Possibly.

As far as social tension between classes, it wasn’t so bad at this particular time frame. This is in an era following the plague, and also a time where they were still settling wild areas. Peasants were given decent deals for their service as there was a shortage of labor, and as a result there became a fairly large “middle class” so to speak. It would take a few generations for the nobles to start running out of land to govern. In the HRE, they had gavelkind inheritance laws, so land would be split between sons. By the 1500s, it got so bad that Barons were close to the same status of Ritters and Edlers. It was at this juncture where both the nobility and clergy started squeezing the peasants for all they were worth, which sparked the great German Peasant’s Revolt.

The big thing on the horizon is, of course, the Hussite wars, which were primarily against the Catholic Church, though some nobles ended up getting on the wrong side of the conflict…

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fwiw, from what i’ve read about this time frame, the black plague hadn’t devastated Bohemia (10% loss to things loosely identified as plague) as it did England and France

iirc, there’s a passage in the codex that talks about the Burghers and animus (paraphrasing) with non townfolk. i expect (perhaps falsely … based on parallel behaviour in other places and times) clothing (and other things) to be more distinct social markers. social differentiation is commonly marked by class specific clothing and this essence is well captured in other games. for instance, in Gothic 2(?), there’s an interaction with a guard and the guard says you can’t enter this section of town dressed like that. aside from begging, the dispossessed from Skalitz act like Rattay folk. beyond that, the NPCs all seem like equals

with Henry, i feel the social distance as does @Crawleyboy01 . but, i don’t feel this with the myriad of NPCs and their interactions with each other. the Gothic example is a way this could be done to capture this dynamic but without inundating players with highly idiosyncratic but very real language markers that will have no context for 99% of players. this mechanic isn’t important to KCD playability (relative to all the other things going on) but it would help KCD to better reflect the social assymetry that was foundational to the medieval era

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Interesting - just spent a bit reading up on the plague of that time-frame, and yeah… it seemed to hit Bohemia and Poland less hard than the German states. Rationale given that Bohemia was less densely populated to start with, and followed basic quarantine rules, as did Poland. Still, this means that the basic economic issues that ordinarily caused conflict between peasant and noble classes weren’t there to the same extent as say, early 1500s Germany.

As far as social distance goes, it’s hard for me to judge in regards to Bohemia. In terms of the HRE, it was an oddball country, being the sole feudal Kingdom. Each of the HRE states were allodial, and even theocracies, republics, and merchant republics had sovereignty, and recognition of such from the Emperor. Strange as it may seem, some city patricians were regarded as nobility, as were some clerical administrators. Even lawyers and doctors. Bohemia was more traditional, and followed a top-down feudal structure. Burghers were subject to nobility, as were commoners. Did German Burgher social status, which was typically much higher than a country peasant, transfer to Bohemia? Certainly to some extent, as urban snobbery against country folk has always existed to some extent. I’m not sure that in this political environment, and in a relatively rural area, that town people would necessarily treat farmers as so beneath them to disassociate completely.

In regards to social status between Skalitz refugees and the people of Rattay, I do wonder. Skalitz was a major source of the Kings silver, and as such the town was probably the most prestigious in the region. We do see one point on guard duty where Nightingale berates a Skalitz beggar for being in the wrong part of town. If you run around town and talk to Rattay folk, none of them are shy in stating that they wish the refugees weren’t there.

Strangest part of social distance to me is Henry himself. Perhaps I’m missing something, but he comes off as way too informal with the local nobility. Perhaps you’re right in that it wouldn’t sit well with most gamers. Could be that they’re just slowly preparing us for the next adventure, which I guess is going into the heart of the Holy Roman Empire. Should be a drastic change from a set of backwater villages.

:joy:
I remember the first time I played KCD Kunesh beat the breaks off me, however I have just dove back in after a multi month break and jumped into HC mode after about an hour or so messing around Skalitz Prologue on normal to get my grips again and I went to Kunesh I beat the hell out of him. I then got busted knocking out the Charcoal Burners apprentice(the guy you buy coal from) and the bailiff wanted some so I kited him up to where you do combat training and I beat him into submission. Only problem I had was fighting fully armored guards with gauntlets (go figure metal punches hurt lol) and when I tried to fight the bailiff to death and he pulled out his mace and gave me the old what for…HC mode, so far, is not as hard as the very first time I played the game; granted I literally am just about to make my return to Skalitz so it’s early on