Even on the lowest settings the game crashes for me within 15 or so minutes if that, the same error every time. Here is the most recent game log if that helps
BackupNameAttachment=" Build(3189) 19 Jun 15 (22 30 59)" – used by backup system
Log Started at 06/19/15 22:30:59
Running 64 bit version
Executable: C:\SteamLibrary\steamapps\common\Kingdom Come Deliverance\bin64\game.exe
FileVersion: 3.6.16.3189
ProductVersion: 3.6.16.3189
Using Microsoft ™ C++ Standard Library implementation
Cmdline: ‘’
Total number of logical processors: 6
Number of available logical processors: 6
Total number of system cores: 3
Number of cores available to process: 3
Processor 0:
CPU: AMD AMD FX™-6300 Six-Core Processor
Family: 15, Model: 2, Stepping: 0
FPU: On-Chip
MMX: not present
SSE: present
3DNow!: not present
Serial number not present or disabled
Processor 1:
CPU: AMD AMD FX™-6300 Six-Core Processor
Family: 15, Model: 2, Stepping: 0
FPU: On-Chip
MMX: not present
SSE: present
3DNow!: not present
Serial number not present or disabled
Processor 2:
CPU: AMD AMD FX™-6300 Six-Core Processor
Family: 15, Model: 2, Stepping: 0
FPU: On-Chip
MMX: not present
SSE: present
3DNow!: not present
Serial number not present or disabled
Windows 8 64 bit (build 6.2.9200)
System language: English
Windows Directory: "C:\WINDOWS"
Local time is 22:30:59 06/19/15, system running for 1532 minutes
8174MB physical memory installed, 3056MB available, 134217727MB virtual memory installed, 62 percent of memory in use
PageFile usage: 42MB, Working Set: 49MB, Peak PageFile usage: 42MB,
Current display mode is 1680x1050x32, (Unknown graphics card)
IBM enhanced (101/102-key) keyboard and 5+ button mouse installed
Stream Engine Initialization
GameName: Kingdom Come: Deliverance
BuildTime: Mar 31 2015 15:13:01
Physics initialization
Sound initialization
Initializing AudioDevice now!
Initialize FMOD with dynamic memory callbacks
Starting to initialize Windows Audio Session API output!
Playback drivers found: 2
Available playback drivers:
1. Speakers (High Definition Audio Device)
2. Digital Audio (S/PDIF) (High Definition Audio Device)
FmodEx-AudioDevice: Now running on driver: Speakers (High Definition Audio Device)
Record drivers found: 1
Available record drivers:
1. Microphone (High Definition Audio Device)
Record config is set to autodetect using record driver 0
Initializing FMOD-EX now!
Initialized FMOD-EX
Using FMOD version: 00044433 and internal 00044433!
Initializing SoundSystem now!
Renderer initialization
Logging video adapters:
- NVIDIA GeForce GTX 650 Ti (vendor = 0x10de, device = 0x11c6)
- Adapter index: 0
- Dedicated video memory: 965 MB
- Feature level: DX11 (SM 5.0)
- Displays connected: yes
- Suitable rendering device: yes
- Microsoft Basic Render Driver (vendor = 0x1414, device = 0x008c)
- Adapter index: 1
- Dedicated video memory: 0 MB
- Feature level: DX11 (SM 5.0)
- Displays connected: no
- Suitable rendering device: no
Active GPUs: 1
[Renderer] A display device has been connected to the system
Font initialization
Network initialization
[net] Socket IO management: External [LobbyIDAddr], Internal [iocp]
network hostname: tubbymcfatfuck
ip:192.168.2.2
ip:25.154.255.156
[Network Version]: RELEASE PURE CLIENT
Lobby initialization
MovieSystem initialization
Console initialization
Time initialization
Input initialization
AI initialization
Initializing Animation System
Initializing 3D Engine
Script System Initialization
Entity system initialization
LiveCreate initialization
Initializing AI System
Initializing additional systems
Initializing default materials…
============================ Loading level rataje ============================
CryAnimation: character-definition not found: objects/characters/animals/fowl/fowl_white.cdf
CryAnimation: character-definition not found: objects/characters/animals/fowl/fowl_white.cdf
CryAnimation: character-definition not found: objects/characters/animals/fowl/fowl_brown_light.cdf
CryAnimation: character-definition not found: objects/characters/animals/fowl/fowl_brown_light.cdf
CryAnimation: character-definition not found: objects/characters/animals/fowl/fowl_white.cdf
CryAnimation: character-definition not found: objects/characters/animals/fowl/fowl_white.cdf
CryAnimation: character-definition not found: objects/characters/animals/fowl/fowl_white.cdf
CryAnimation: character-definition not found: objects/characters/animals/fowl/fowl_white.cdf
CryAnimation: character-definition not found: objects/characters/animals/fowl/fowl_white.cdf
CryAnimation: character-definition not found: objects/characters/animals/fowl/fowl_white.cdf
CryAnimation: character-definition not found: objects/characters/animals/fowl/fowl_white.cdf
CryAnimation: character-definition not found: objects/characters/animals/fowl/fowl_white.cdf
CryAnimation: character-definition not found: objects/characters/animals/fowl/fowl_brown.cdf
CryAnimation: character-definition not found: objects/characters/animals/fowl/fowl_brown.cdf
CryAnimation: character-definition not found: objects/characters/animals/fowl/fowl_white.cdf
CryAnimation: character-definition not found: objects/characters/animals/fowl/fowl_white.cdf
CryAnimation: character-definition not found: objects/characters/animals/fowl/fowl_brown_light.cdf
CryAnimation: character-definition not found: objects/characters/animals/fowl/fowl_brown_light.cdf
CryAnimation: character-definition not found: objects/characters/animals/fowl/fowl_brown_light.cdf
CryAnimation: character-definition not found: objects/characters/animals/fowl/fowl_brown_light.cdf
CryAnimation: character-definition not found: objects/characters/animals/fowl/fowl_brown_light.cdf
CryAnimation: character-definition not found: objects/characters/animals/fowl/fowl_brown_light.cdf
CryAnimation: character-definition not found: objects/characters/animals/fowl/fowl_brown_light.cdf
CryAnimation: character-definition not found: objects/characters/animals/fowl/fowl_brown_light.cdf
CryAnimation: character-definition not found: objects/characters/animals/fowl/fowl_white.cdf
CryAnimation: character-definition not found: objects/characters/animals/fowl/fowl_white.cdf
CryAnimation: character-definition not found: objects/characters/animals/fowl/fowl_white.cdf
CryAnimation: character-definition not found: objects/characters/animals/fowl/fowl_white.cdf
CryAnimation: character-definition not found: objects/characters/animals/fowl/fowl_white.cdf
CryAnimation: character-definition not found: objects/characters/animals/fowl/fowl_white.cdf
Playback drivers found: 2
Available playback drivers:- Speakers (High Definition Audio Device)
- Digital Audio (S/PDIF) (High Definition Audio Device)
FmodEx-AudioDevice: Now running on driver: Speakers (High Definition Audio Device)
No record drivers found!
Record config is set to autodetect using record driver 0
DXGI_ERROR_DEVICE_HUNG