When it started the game was great. I couldn’t beat anyone and I had to scrounge every little bit to build up my character. For maybe the first 20hrs I had a sense of accomplishment after each fight, while turning in quests and selling loot. I was in my element.
I’m just over 47hrs in now and for the past 27hrs everything has changed. I can one or two shot (bow or sword) most NPCs. NPCs that I had to use strategies on before, I can now mash away and kill them within seconds. It’s bizarre. I’m referring to the exact same NPCs, like the sword trainer in Rattay, the mercenaries etc you meet on the roads and so on. It seems a stat increase has somehow elevated my skills without the actual need to employ those skills. I have a lot of ‘moves’ unlocked that I can use, but I barely get a chance to. Sometimes a fight will literally be me countering once, and the guy will fall over (the guy, I should add, who is in full plate armour).
The entire camp where Runt was hiding was taken out by a single person. It felt like maybe a mix of 2 dozen Cumans and bandits. It was insta-death for most of them. It didn’t help that the AI seems to be utterly blind most of the time.
Looting used to be fun, but that was only while money held some value. Now after I kill a group of Cumans, I walk away with maybe 5K worth of goods I can sell. But for what? I can’t seem to buy properties or anything else expensive. I have 26,000 groschens with nothing to spend it on (I had more before a horse, weapons and armor, but even then I didn’t need to buy most of that as I could find it on NPCs I’d killed).
I tried picking perks that didn’t seem like… cheats. For example, regenerating health. Really? Some of them go against the spirit of how the game is set up in the most backwards of ways.
So at the moment the ‘drive’ I once had has whittled away and I’m simply doing quests and the main story for the sake of it.
It seems to have fallen prey to the same issues that plague most RPGs when it comes to what I assume is ‘late game’ (I’ve just killed Runt, I don’t know how much is left). You don’t need to abuse any of the mechanics. You can become too powerful too quickly simply by doing the quests outlined for you.
If they made a hardcore mode (or difficulty modes in general) I feel a lot of this could be sorted.
But getting back to one of the most annoying things - the AI. The last example, which I decided to record after a previous sighting of their stupidity, can be seen below…
So it looks like there are patrolling bandits (who are too stupid to recognise who I am, even from a close distance). Then we have bandits sitting on the ground like prisoners, which doesn’t make any sense. Then there are the usual Cumans I can ‘untie’. Around 40 seconds into the scene and they finally ‘see’ that I’m there. Ridiculous.
Scenes such as this have been repeated dozens of times since I started the game. This is very common. The AI is beyond atrocious. I really thought this game was going to change things for the better, but it’s worse than many other first person RPGs. Without decent AI, most in game mechanics are redundant, and I find it hard to take things seriously.
This isn’t even going into the performance issues (GTX1080, 8700K, 32GB RAM, SSD - lots of 20-30FPS areas and frame drops). Or the bugs in general. Broken quests, having to lose 30mins each time I run into broken AI by going back to old save games, missing objects or things that aren’t triggering are very tiresome to deal with.
If this is considered ‘final’ after all these years, after delaying it for consoles and whatever else - then I’m somewhat sorry that I backed it. I really hope patches fix it. There’s just so much to fix.