Hello everyone. I would like to ask your opinion on something regarding weapon diversity, and maybe get an answer from the team (that would be awesome !).
I found this image thrown around in some threads discussing weapons to show the different weapons available for the player. My question is : will there be different models for each weapons (I’m talking about purely cosmetic changes) ?
One thing that often break immersion for me in RPGs is when NPCs all use the same sword. You travel around the world, you encounter maybe 5 or 6 different blacksmiths producing swords for different towns, and yet everyone has the same exact sword. I would love to see some variance. Maybe the militia from one town will have a different hilt or pommel than another town. Maybe a NPC will have a sword with a blade shape slightly different.
I’m not talking about having a tier-based system (for example steel sword is superior to iron sword), although that could be nice, or having some classic fantasy weapons that are unrealistic, just having subtle cosmetic differences to add some realism and diversity into the world for each weapon.
I might be asking too much, but I think it could be done without too much trouble. Instead of having just one sword model, create 4 different hilts, 4 different blades, and voila, you have 16 cosmetic variations for the same sword. Add 2 different pommel and you get 32 variations of the same sword.
It could even be done with re-texturing, having the same 3D model but different wood texture for the axe for example. Or having different colors for the leather on the grip of a sword, or something like that.
Anyway, does anyone know if this is planned ?