Hey All,
I’m a rather new backer but have never gotten any emails from WH about the state of the game, dev timelines, future of game, etc. Do they not have a weekly newsletter for the community? Maybe I need to sign up somewhere for it?
Wishes!
Hey All,
I’m a rather new backer but have never gotten any emails from WH about the state of the game, dev timelines, future of game, etc. Do they not have a weekly newsletter for the community? Maybe I need to sign up somewhere for it?
Wishes!
No nothing like this exists. I suggest subscribing to the YT channel and following on Twitter and Facebook, aside from theses mediums and these forums there is no other news outlet.(aside from the third party game magazines where we been getting the last rounds of information leaked)
This is true, we don´t use the email addresses for weekly newsletters, we don´t want to spam peoples mail. If you are interested into news according to Warhorse or Kingdom Come Deliverance, follow us on social media.
We use the emails for communication, for example, the Backer pictures. As far as it was possible, we contacted the higher backers personally to remind them about their profile pictures for the ingame rewards.
Ok thanks!
Speaking of updates…
Got anything for us Doc?
This talk about a new video update, anything we can expect to see soonish?
Forum seems to be running pretty cold again
Yes, we will have a video update pretty soon.
The Topic will be Armour and RPG
Yeah, I hasn’t seen any update in a months. Which is probably good thing anyway, as the last few video updates were much different from those from Kickstarter few years ago
But, ww…why do you call it ‘armor’? I don’t want to wear any armor in game. Just some fancy clothes, garb, attire. Let knights have the armor, I don’t want to play as some random dumb muscled clown
Maybe because even civilian clothing was often heavier than we commonly wear now, and had some utility as ‘armour’… and also this is a time of war in which there will be many interactions between people using weapons and wearing armours ranging from a shirt to full harness, via many flavours of flexible metallic or quilted garments.
The interactions between armour and weapons in real life (most armours are nearly totally effective against cuts, but people remain totally vulnerable to strikes at gaps/unarmoured parts, and some armours can be thrust through, or bludgeoned) is different from that common in video games (cuts, thrusts and blunt trauma are all effective, although armour often makes people quite tanky).
Because armor is an important part of the topic of the video.