Do you think Vavra regrets his comments about Skyrim?

I suppose I should preface this with the fact that I like KCD. I haven’t played it since launch week due to the balance issues. I also enjoy Skyrim, but not in it’s vanilla form. Only with Requiem + survival mods. Anyway…

Considering how many of these issues made it into his own game… for example:

  • Complaints about bugs, including those that lock up consoles. KCD has more bugs than any game in recent memory, and has locked up enough consoles to warrant refunds from Sony.
  • He calls it Ill-balanced, yet mid way through KCD you are a god who can one or two shot most NPCs. Including Runt or hoards of Cumans.
  • He says it has the worst combat of all time, yet in KCD, if you’re trying to fight more than 1 or 2 people, it’s amazingly bad due to how much it relies on being ‘locked on’ to a single enemy. And once you’re too powerful, it’s even worse due to how trivial it becomes.
  • He pokes fun at stealing, yet in KCD it’s far easier to steal than in most RPGs. Plus the way you’re able to trick guards by dumping all of your stolen items in from of them, then pick them up after being searched, is hilarious.
  • He calls lockpicking a terrible mini-game. Do I even need to explain this one?
  • “All pubs look the same.”, How average are the pubs in KCD? Particularly the interiors. Barren, empty, generally filled with people that don’t have much to say.
  • He mentions the bad horses. KCD horses can’t even walk through small bushes without getting blocked.
  • Cloth physics are bad in Skyrim, yet KCD doesn’t handle it much better
  • Talks about AI going from A to B, seemingly doing nothing. Just like the people that randomly appear on KCD paths then? What about the ‘random encounters’ that are always the same, repeated ad nauseam? Is this better game design?
  • Complains the AI gets stuck. The AI gets stuck in KCD all the damn time.
  • Balancing is brought up. Again, KCD is COMPLETELY unbalanced after around 20-25hrs. By far the biggest issue in the game for me. This is why I’m still waiting for patches to address it.
  • He complains multiple times about voices and being told the exact same thing. I am told the same thing so many times in KCD that I don’t speak to generic NPCs as much anymore.

I guess making open world RPG games isn’t as easy as it looks.

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No. Skyrim still has a load of bugs even after this long, and the combat system is boring af.

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The only thing i’ll say is KJP. :sunglasses:

Skyrim does not have cloth physics. I know there’s a mod that adds a physics cape which I’ve used and one that injects some body physics but by default Skyrim has none.

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Almost every game has a problem with balancing. I don`t remember people crying about it in Witcher 3 - there from lvl 10 on Normal it was super easy.

Vavras comments about buggy skyrim, was not about the bugs in the game, but that bethesda releases a buggy game every single time - Oblivion, Skyrim, Fallout, even after years of experience and bigger budget. If this should happen for KCD2 - than yes. But for know, he had full right for saying that as it is the truth.

Combat system 1 vs 2 - KCD tries to have realistic combat. 1 vs 2 should not be easy, even when switching lock on oponnents. Skyrim has a very simple Hack n Slash combat + shield.

They were making horse act better, but they could not make it work properly. Witcher 3 horse had problems as well. This comes to experience. Can`t even remember the horse from Skyrim, have quit the game before i got one i think. was long time ago.

AI stuck - has not yet happend to me 67 hours in the game. But that`s what i would consider a bug.

Voices - as far as i remember - skyrim had only limited nr. of voice actors for NPCs which made them all sound the same. Have not really notices it in KCD… the simpler NPCs are mostly saying the same. But shop owners nope - they have couple of sentences which they repeat.

Random encounters - I guess thats what people expect from RPG games. For me they dont need to be there. Although some or funny like the travelling knight.

His 100 points were absolutely valid. Yes, Skyrim is loved by many, but imagine how much better it would have been if they would add only half of the details from Vavras list. Detail attention make the game better, not just that it`s shiny, which Skyrim was not.

From 100 things that he was not content with skyrim, he got most of it in his games. The rest I hope will be in KCD2. In Skyrim you see a small house, get into it, have a loading screen and suddenly you are in a mansion. The houses have no windows, all have very huge ceilings for the camera to move and Dungeons are all the same, generated by the computer. KCD is all handcrafted.

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skyrim dungeons were all hand made, KCD doesn’t have any true dungeons

It gives me so much fun how people like to discredit Skyrim XD , are totally different games and doesn’t surprise me that this game makes things better than Skyrim, because guys has been 7 years since that lol if this game wasn’t been better or has things better than Skyrim it will be a disaster, 7 YEARS for Christ sake xD, I understand childish behavior but people complaining on bugs in Skyrim it’s just too much, 7 years again. This game has a lot of main quest breaking bugs Wich in Skyrim there isn’t so… Skyrim it’s far from a perfect game but this as well, just enjoy guys and stop the idiotic fight of Skyrim vs KDC it’s just out of context and pointless. I love both games I hope that at least just like Bethesda did the bugs from the important and game breaking bugs are gone in some point, I hope soon enough we could enjoy this game at it’s full potential

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I absolutely respect Vavra because of his straightforward nothing held back anti pc attitude and I love both games and I don’t even draw comparisons between the two since they’re totally different. Vavra should’ve been quiet instead of saying those things about a different game(if he has truly said those things). His game has more than enough problems of its own. It makes him look like a hypocrite here.

I see the future… Hard times are waiting this thread… :smirk:

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The main reason why there is so much comparing, is cause of Dan Vavras previous comments about Skyrim when it was released. Which were straight to the point what was wrong about that game and now every butthurt skyrim fan is trying to point out, that he has done the same things in his game or even worse.

  • If Bethesda releases another TES game it will be mainly the same as oblivion or skyrim, unless they change the engine. Even Fallout 4 had a lot of the criticized game design techniques and “features” from Skyrim, so why should anything change in the future games, if gamers don`t seem to care?
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KCD just crashed for the 4th time in a couple hours, I was trying to equip quests. luckily I carry enough saviour schnapps to get a homeless shelter shitfaced and save more in a game with limited saving than I do in the quicksaving fuckfest that is skyrim

Id say waking up every morning realizing that youre NOT todd howard and aslo not responsible for killing Humanheads Prey 2 while having shipped over 1mill copies of your game that the gaming and non gaming media did everything they could to destroy…

must be a pretty fecken euphoric feeling.

does anyone have original vavras article in english translation? somebody posted it on google drive few years ago but the link is dead

Bethesda has a huge budget with tons of experience making open world games. KCD was funded by kickstarter.

Bethesda has been releasing the same game now for 10 -15 years it seems like.

Skyrim’s “story” is absolutely terrible. I didn’t care about it all and really don’t even know what it was about. What is fun about doing fetch quest after fetch quest when you don’t care at all about the story in the game? It was boring as hell. Which wouldn’t be THAT bad if the combat was actually decent, but it’s atrocious, especially melee.

EVERY Bethesda game has launched with thousands of bugs it seems like. Every single one of their games has an unofficial patch mod to make the game playable. Speaking of mods, it’s the only saving grace for Bethesda’s games. Absolutely no one would be playing vanilla skyrim right now.

The inventory and UI is a complete disaster.

The RPG aspects are getting dumbed down with every game they release.

Vanilla skyrim looks almost identical to Oblivion. Update your engine for God’s sakes.

I could go on but I don’t feel like it.

If Warhorse keeps releasing game after game without improving anything I will criticize them as well. But with their budget and dev team, they did an absolutely amazing job on KCD.

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Use translate on Chrome.

Generally most of the points were not criticising bugs, but graphical and design nonsenses. And they are not in KCD.

I am Czech, but don’t want to translate :-/

this is true for me.

Honestly if warhorse after starting how they have going against the grain, start falling into their lane. It will be a seriously great shame.

I have not been blown away recently by their DLC efforts. underwhelmed to say the least. I dare say it feels like they may have brought the rains in on ambition and settling for what does not break.

Heres to them hopefully not going gently into that shite, rage, rage against the dying of the light.

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Cloth “physics” was never an issue for me in Skyrim, but the repetitive conversations with NPCs, especially the shopkeepers began to become old very quickly, when one considers how many times one either has to sell items or put them in inventory. And there was the issue in Skyrim of the shopkeepers never having enough money. My inventory grew to Amazon proportions, until I was able to load a mod that corrected the problem.

I ran into several quest breaking bugs in Skyrim on the XBox 360 version after 700+ hours.
I then bought an XBox One and the “Special Edition” of Skyrim just to enjoy the improved Graphics and when mods became available for consoles Skyrim took on a whole new dimension. Of course some of the mods brought bugs with them. As I recall, there were a couple of updates for Skyrim, even after the game had been out for so long, and some of the bugs I ran into were never fixed, as far as I know. 800+ hours on XBox One!
I doubt I would have played Skyrim for so long, if some really creative and professionally done mods had not become available. That’s something WHS should keep in mind, if they want their game to endure the test of time.
Mods and DLCs will keep this game alive, if the major bugs can be fixed, and I don’t doubt that they will be.

There are several things I like more about KCD than Skyrim.
The combat system and graphics are a definite improvement. The horses look much better along with their mechanics. The alchemy system is more realistic, though I think it could be expanded to include more herbs and potions. The historical quality of the game makes One feel they are participating in a bit of history and a “real” person’s past life, along with all the good and bad things that go with it. It was a downer when Henry lost his parents, but that’s how life sometimes goes. I like having to wash oneself and having to eat and sleep, though I thinking drinking water should be a bigger issue, since one can go without food longer than water - small issue for immersion.

NPCs AI needs improvement, since many don’t seem to have a definite place to go or something to do, and it doesn’t help to see NPCs that don’t seem to know where they are going or march around like they are getting some ethereal military command…right face! March!

Enough said on this matter?

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I started my game over on HC mode so I haven’t actually gotten to play the DLC yet so I can’t comment on how good it is though.

Honestly, lot’s of games release underwhelming DLC, but usually at much higher price than what WarHorse charged. How much did Bethesda charge for horse armor again? I think it was more than from the Ashes. So I’m not too worried or upset by this.

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I didn’t even get the dlc, I got some neck slagging it off to be fair having not actually played it. was away at the time it dropped, then reading reviews it was sounding like bare bones kinda. I do not mean to be a dick because someone obviously worked on it but meh seems to be the consensus.

looking forward to a hardcore play through.

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