I suppose I should preface this with the fact that I like KCD. I haven’t played it since launch week due to the balance issues. I also enjoy Skyrim, but not in it’s vanilla form. Only with Requiem + survival mods. Anyway…
Considering how many of these issues made it into his own game… for example:
- Complaints about bugs, including those that lock up consoles. KCD has more bugs than any game in recent memory, and has locked up enough consoles to warrant refunds from Sony.
- He calls it Ill-balanced, yet mid way through KCD you are a god who can one or two shot most NPCs. Including Runt or hoards of Cumans.
- He says it has the worst combat of all time, yet in KCD, if you’re trying to fight more than 1 or 2 people, it’s amazingly bad due to how much it relies on being ‘locked on’ to a single enemy. And once you’re too powerful, it’s even worse due to how trivial it becomes.
- He pokes fun at stealing, yet in KCD it’s far easier to steal than in most RPGs. Plus the way you’re able to trick guards by dumping all of your stolen items in from of them, then pick them up after being searched, is hilarious.
- He calls lockpicking a terrible mini-game. Do I even need to explain this one?
- “All pubs look the same.”, How average are the pubs in KCD? Particularly the interiors. Barren, empty, generally filled with people that don’t have much to say.
- He mentions the bad horses. KCD horses can’t even walk through small bushes without getting blocked.
- Cloth physics are bad in Skyrim, yet KCD doesn’t handle it much better
- Talks about AI going from A to B, seemingly doing nothing. Just like the people that randomly appear on KCD paths then? What about the ‘random encounters’ that are always the same, repeated ad nauseam? Is this better game design?
- Complains the AI gets stuck. The AI gets stuck in KCD all the damn time.
- Balancing is brought up. Again, KCD is COMPLETELY unbalanced after around 20-25hrs. By far the biggest issue in the game for me. This is why I’m still waiting for patches to address it.
- He complains multiple times about voices and being told the exact same thing. I am told the same thing so many times in KCD that I don’t speak to generic NPCs as much anymore.
I guess making open world RPG games isn’t as easy as it looks.